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The NeoGeo Development Wiki

This wiki is about every technical aspects of the SNK NeoGeo hardware and software (AES, MVS, CD and CDZ).
Our aim is to provide the most detailed, accurate and up to date information for preservation, homebrew development and repairs.

What's common to every NeoGeo system: main architecture, data formats...

Last edits
Z8001:14, 19 August 2026
Clock22:09, 17 August 2026
Wait cycle19:49, 15 August 2026
42 pages

How graphics are handled and displayed, from bitplanes and colors to the video output.

Last edits
Sprite graphics format02:57, 19 August 2026
Sprite shrinking03:23, 20 July 2026
Rendering logic21:37, 18 July 2026
36 pages

Everything related to music and sound effects: The Z80 subsystem, synthesized and sampled sound, CDDA playback...

Last edits
Z80 bankswitching01:22, 19 August 2026
Z8001:14, 19 August 2026
NEO-ZMC00:39, 19 August 2026
30 pages

Troubleshooting dead or glitchy MVS boards, CD laser assemblies, cartridges...

Last edits
Memory speed20:32, 21 July 2026
Z80 ERROR18:05, 12 July 2026
NEO-BUF13:48, 8 June 2026
45 pages

Particularities of the AES and MVS systems: ROM types, memory cards, cab I/O, data security... Also cartridge boards information.

Last edits
NEO-HYCS09:59, 24 August 2026
NEO-FTC1B board21:39, 2 August 2026
Output port21:37, 2 August 2026
106 pages

NeoGeo CD and CDZ specificities: Differences and limitations, new memory functions, CDDA...

Last edits
Game CD structure09:04, 9 July 2026
LC7881506:14, 26 June 2026
CD drive09:36, 1 November 2025
48 pages

Code snippets, register definitions, guides on how to display stuff, use the system ROM, play music and sounds, read user input...

Last edits
Memory mapped registers12:33, 12 August 2026
68k ASM defines12:10, 12 August 2026
Displaying credits03:31, 22 July 2026
60 pages

What makes everything work (or not). Schematics, chip pinouts and functions, troubleshooting hardware issues...

Last edits
NEO-PCM220:35, 5 September 2026
NEO-HYCS09:59, 24 August 2026
Z8001:14, 19 August 2026
109 pages

Game technical data and oddities such as use of special effects, unusual hardware...

Last edits
Slot check security16:47, 15 August 2026
Puzzle Bobble23:22, 14 August 2026
Top Player's Golf09:02, 9 July 2026
241 pages

Recent changes (minor edits hidden)

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5 September 2026

     20:35  NEO-PCM2 diffhist +2,092 Furrtek talk contribs

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