Todo/Mysteries

Housekeeping

 * Merge Sprite_scaling with Sprite_shrinking
 * Rename GPU to VDC everywhere ? Or VDP ? LSPC isn't really a processor. Sorry :/
 * Rename BIOS to system ROM everywhere (done ?)
 * Use 3rd parameter of Sig template (signal polarity)
 * Use Chipname, Reg, Sig, BR templates

Useful

 * Tooltip extension for registers ?
 * Check everything in Meg count. Add links to game pages.
 * Add pin numbers on AES cartridge pinout
 * Add on to How to start page
 * Tutorials
 * Change DEFINE names (and register names ?) to the ones used in the AoF source code
 * Memory chip pinouts
 * Finish PRO chipset pinouts !
 * M1 and S1 ROM speeds
 * CD I/O ERROR 0001 0002 0003 ?
 * CRC32 of all known ROMs/ISOs from MAME's neogeo.inc
 * Add more jumper configs
 * Memory card stuff (format, banks...)
 * neo-mga on mv1a + PALs info
 * Chip functions for each kind of board (even discrete logic)
 * NEOGEO chip sizes, like pitch, span and body (useful for finding drop-in replacements like CPLD or Castellated pcb boards with replacement chips)

Trivia

 * Add links to TCRF pages for the debug DIPs of each game
 * CMC fix bankswitching: how/when is vram bank info sent to the cartridge?
 * Recent security chips info (SMA, PVC...)
 * Neo cd chip pinouts (not very useful)
 * Are the two missing FM channels from the YM2610 actually off the die or just disabled?

Analysis / mysteries

 * Why does the L0 ROM need an output buffer ?
 * Loading time graphs for all CD games, is MESS reliable enough ? (no)
 * Details on CD registers
 * CDDA playback (needs more research in CD system rom)
 * Dump LC98000 version Neo CD system rom
 * LC8953/98000 microcode (note: Sanyo tech support has nothing left except publicly available brief sheet)

Verify

 * Check Clock distribution diagram, especially on cart edge