PRG file

PRG files are used as the 68k program (the equivalent of P ROMs on cartridge systems, but the content isn't byteswapped). Several games overcome the 2MiB limit by keeping a main PRG file loaded, and swap the ones containing arrays like level maps, animation tables...

LOGO_*.PRG files are handled differently !


 * Maximum file size: 1MiB (?)
 * Type code: 0
 * Loadable in: 68k program DRAM ($000000~$1FFFFF)
 * Banks: 1 ($000000~$1FFFFF)