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NeoGeo Development Wiki - User contributions [en]
2024-03-29T09:17:54Z
User contributions
MediaWiki 1.40.0
https://wiki.neogeodev.org/index.php?title=Development_tools&diff=4801
Development tools
2016-04-11T05:00:39Z
<p>Kannagi: /* Graphics */</p>
<hr />
<div>__NOTOC__<br />
==68000==<br />
{|class="wikitable"<br />
!colspan=6 style="background-color:#ccc"|Assemblers<br />
|-<br />
!Name !! Author(s) !! Description !! Platform(s) !! Notes !! Download<br />
|-<br />
| [http://john.ccac.rwth-aachen.de:8000/as/ AS] || Alfred Arnold, et al || Multi-target assembler || (multiple) || Provided as source code and binaries (Windows, DOS) || &nbsp;<br />
|-<br />
| [http://sun.hasenbraten.de/vasm/ vasm] || Volker Barthelmann, et al || Multi-target assembler || (multiple) || Provided as source code<br/>"official" binaries are for older versions || &nbsp;<br />
|-<br />
| JAS || Charles Doty, Paul Lee, Michael Hope || Modified version of AS || Windows || (base AS version unknown; binary is circa 1999/12/30) || [[File:JAS.zip]]<br />
|-<br />
| Maccer || Michael Hope || Pre-processor for AS-series assemblers || (multiple) || Provided as source code and Windows binary || &nbsp;<br />
|-<br />
| [http://gendev.spritesmind.net/page-macX.html MaccerX] || Kaneda || Updated version of Maccer || (multiple) || Provided as source code and Windows binary; added support for XGCC (gcc) and comments || &nbsp;<br />
|-<br />
| SNASM68K || S.N. Systems || 680x0 assembler || Windows || &nbsp; || [http://segaretro.org/SNASM68K SNASM68K at Sega Retro]<br/><small>(Modified version by Nemesis)</small><br />
|-<br />
!colspan=6 style="background-color:#ccc"|Compilers<br />
|-<br />
!Name !! Author(s) !! Description !! Platform(s) !! Notes !! Download<br />
|-<br />
| NeoDev kit || Fabrice Martinez, Jeff Kurtz, et al || GCC compiler and library || (multiple) || &nbsp; || [[File:NeoDev001.zip]]<br />
|-<br />
!colspan=6 style="background-color:#ccc"|Disassemblers<br />
|-<br />
!Name !! Author(s) !! Description !! Platform(s) !! Notes !! Download<br />
|-<br />
| IRA || Tim Ruehsen, ported by Antirad || Intelligent ReAssembler for M680x0 || (multiple) || PC port of an Amiga app; provided as source ("PC") and binary (Windows) || [[File:Ira.zip]]<br />
|-<br />
| unidasm || MAMEdev || Universal Disassembler || (multiple) || Included with the Windows MAME distribution; can be built from source || &nbsp;<br />
|}<br />
<br />
==Z80==<br />
{|class="wikitable"<br />
!colspan=6 style="background-color:#ccc"|Assemblers<br />
|-<br />
!Name !! Author(s) !! Description !! Platform(s) !! Notes !! Download<br />
|-<br />
| [http://john.ccac.rwth-aachen.de:8000/as/ AS] || Alfred Arnold, et al || Multi-target assembler || (multiple) || Provided as source code and binaries (Windows, DOS) || &nbsp;<br />
|-<br />
| [http://sun.hasenbraten.de/vasm/ vasm] || Volker Barthelmann, et al || Multi-target assembler || (multiple) || Provided as source code<br/>"official" binaries are for older versions || &nbsp;<br />
|-<br />
| [https://github.com/vhelin/wla-dx WLA DX] || Ville Helin, et al || Multi-target assembler || (multiple) || Provided as source code || [http://www.niksula.cs.hut.fi/~tursas/wla/wladx_binaries_20040822.zip WLA-DX 9.2 Win32 binaries]<br />
|-<br />
| [http://www.nongnu.org/z80asm/ z80asm] || Bas Wijnen (and others?) || Z80 assembler || (multiple) || Provided as source code || &nbsp;<br />
|-<br />
!colspan=6 style="background-color:#ccc"|Compilers<br />
|-<br />
!Name !! Author(s) !! Description !! Platform(s) !! Notes !! Download<br />
|-<br />
| ZCC || Ken Yap, et al || Z80 development package with C compiler || (multiple) || Provided as source code and binaries (Windows); circa January 1996 || [[File:zcc096.zip]]<br />
|-<br />
| [http://sdcc.sourceforge.net/ SDCC] || Sandeep Dutta, et al || "Small Device C Compiler" || (multiple) || Provided as source code and binaries (various platforms) || [http://sdcc.sourceforge.net/snap.php Snapshot Builds]<br />
|-<br />
| [http://www.z88dk.org/forum/ z88dk] || (many people) || z80 C cross compiler with assembler/linker || (multiple) || Provided as source code and binaries (Windows, Mac) || [http://nightly.z88dk.org/?C=M;O=D Nightly Builds]<br/><small>(Hit escape as soon as you see the links for "latest")</small><br />
|-<br />
!colspan=6 style="background-color:#ccc"|Disassemblers<br />
|-<br />
!Name !! Author(s) !! Description !! Platform(s) !! Notes !! Download<br />
|-<br />
| DASM || Charles Doty || Z80 disassembler || DOS || Source code and binary included. || [[File:dasmz80.zip]]<br />
|-<br />
| [http://www.inkland.org.uk/dz80/ DZ80] || Inkland || Z80 disassembler || (multiple) || Provided as source code (command line version) and binaries (DOS command line, Windows GUI) || &nbsp;<br />
|-<br />
| unidasm || MAMEdev || Universal Disassembler || (multiple) || Included with the Windows MAME distribution; can be built from source || &nbsp;<br />
|}<br />
<br />
==Source Editors==<br />
There are a lot of source code editors out there... Use whatever you're comfortable with (hopefully one with 68000 and Z80 syntax highlighting).<br />
<br />
==Sound and Music==<br />
{|class="wikitable"<br />
|-<br />
!colspan=6 style="background-color:#ccc"|Music Drivers and Tools<br />
|-<br />
!Name !! Author(s) !! Description !! Platform(s) !! Notes !! Download<br />
|-<br />
| [[MVSTracker]] || Ivan Mackintosh || FM tracker || Windows || [http://www.archaic.fr/interviews/interview-jeff-kurtz-repond-a-nos-questions/3/ Z80 driver does not work on hardware] || &nbsp;<br />
|-<br />
| [http://gendev.spritesmind.net/page-mvst.html MVSTracker Suite] || Pascal Bosquet, Kaneda || Modified version of MVSTracker || Windows || supports Mega Drive as well. Neo-Geo driver still doesn't work on hardware. || &nbsp;<br />
|-<br />
!colspan=6 style="background-color:#ccc"|Sound Editors<br />
|-<br />
!Name !! Author(s) !! Description !! Platform(s) !! Notes !! Download<br />
|-<br />
| [http://www.goldwave.com/release.php GoldWave] || GoldWave Inc. || commercial sound editor || Windows || &nbsp; || &nbsp;<br />
|-<br />
| [http://www.sonycreativesoftware.com/soundforgesoftware Sound Forge] || Sony || commercial sound editor || Windows, Mac || &nbsp; || &nbsp;<br />
|-<br />
| [http://audacity.sourceforge.net/ Audacity] || Audacity developers || open-source sound editor || (multiple) || &nbsp; || &nbsp;<br />
|-<br />
!colspan=6 style="background-color:#ccc"|Sound Encoders<br />
|-<br />
!Name !! Author(s) !! Description !! Platform(s) !! Notes !! Download<br />
|-<br />
| [https://github.com/freem/adpcma ADPCM-A encoder] || freem || Command-line ADPCM-A encoder || (multiple) || Provided as source code and binary (Windows) || &nbsp;<br />
|-<br />
| [http://www.smspower.org/forums/11965-VGMLoggingWithOtherEmulators?start=200#66597 ADPCM-B encoder] || ValleyBell and Fred/FRONT || Command-line ADPCM-B encoder || (multiple) || Provided as source code and binary (Windows) || [[File:ADPCM_Encode.zip]]<br />
|-<br />
| [[Neo Sound Builder]] || Jeff Kurtz/Neobitz || GUI V ROM/PCM file creator || Windows || ADPCM-A only || [https://www.facebook.com/Neobitz/photos/a.462349983789893.110879.221161891242038/1093044660720419/?type=3 announcement post]<br />
|}<br />
<br />
==Graphics==<br />
{|class="wikitable"<br />
|-<br />
!colspan=6 style="background-color:#ccc"|Graphics Viewers and Editors<br />
|-<br />
!Name !! Author(s) !! Description !! Platform(s) !! Notes !! Download<br />
|-<br />
| [[YY-CHR]] || YY || multi-format tile editor || Windows || FIX files require plugin (YY-CHR.NET only, see below); Sprites need conversion (see tools below) || [http://www.romhacking.net/utils/119/ YY-CHR 0.99]<br />
|-<br />
| NGFX || blastar || Fix, Sprite, TITLE_*.SYS viewer/editor; LOGO_*.SYS viewer || Windows || WIP; not yet released. || &nbsp;<br />
|-<br />
!colspan=6 style="background-color:#ccc"|Graphics Converters and Tools<br />
|-<br />
!Name !! Author(s) !! Description !! Platform(s) !! Notes !! Download<br />
|-<br />
| [[DATLib]] graphics tools || HPMAN || Tools used to process graphics into Neo-Geo formats. || Windows || Animator, BuildChar, CharSplit, Framer || [https://www.dropbox.com/s/je72o63555mbvj1/DATlib_0.2.rar?dl=0 download]<br />
|-<br />
| [[NGGTool|NeoGeo Graphics ToolSuite]] || evo || Tool to convert between SNES/SFC and Neo-Geo graphics. || Windows || Fix conversion is botched (see page for details) || [http://furrtek.free.fr/noclass/neogeo/nggts.zip NGGTS]<br />
|-<br />
| Sprite graphics converter || IQ || Converts MVS graphics (.c*) to CD graphics (.SPR). || Windows || &nbsp; || [http://furrtek.free.fr/noclass/neogeo/gfxmvstocd.zip MVS to CD sprite converter]<br />
|-<br />
| [https://github.com/freem/NeoSpriteConv Neo-Geo Sprite Converter] || freem || Convert 4BPP SMS/GG/WSC graphics to Neo-Geo format. || (multiple) || Provided as source code and binary (Windows)<br/><small>Further work required for converting to Cart (split files by words (2 bytes)) and CD (byteswap file)-usable files.</small> || [http://ajworld.net/neogeodev/utils/neosprconv.zip main download]<br />
|-<br />
| [https://github.com/Kannagi/Neoconvert Neoconvert] || Kannagi || Convert PNG to rom Cx with map, palette and HiColor. || Windows,Linux || || [https://github.com/Kannagi/Neoconvert download]<br />
|-<br />
| [https://github.com/Kannagi/Neoextract Neoextract] || Kannagi || extract rom Cx or s1 to bmp. || Windows,Linux || || [https://github.com/Kannagi/Neoextract download]<br />
|}<br />
<br />
==Other Tools==<br />
{|class="wikitable"<br />
|-<br />
!Name !! Author(s) !! Description !! Platform(s) !! Notes !! Download<br />
|-<br />
| MemCardTool || Fabrice Martinez || Memory card manager || Windows || &nbsp; || [[File:memcardtool.zip]]<br />
|-<br />
| [https://github.com/freem/romwak ROMwak] || Jeff Kurtz, ported by freem || Binary image manipulation tool || (multiple) || Provided as source code and binary (Windows) || &nbsp;<br />
|}<br />
<br />
[[Category:Code]]</div>
Kannagi
https://wiki.neogeodev.org/index.php?title=Development_tools&diff=4800
Development tools
2016-04-11T04:59:13Z
<p>Kannagi: /* Graphics */</p>
<hr />
<div>__NOTOC__<br />
==68000==<br />
{|class="wikitable"<br />
!colspan=6 style="background-color:#ccc"|Assemblers<br />
|-<br />
!Name !! Author(s) !! Description !! Platform(s) !! Notes !! Download<br />
|-<br />
| [http://john.ccac.rwth-aachen.de:8000/as/ AS] || Alfred Arnold, et al || Multi-target assembler || (multiple) || Provided as source code and binaries (Windows, DOS) || &nbsp;<br />
|-<br />
| [http://sun.hasenbraten.de/vasm/ vasm] || Volker Barthelmann, et al || Multi-target assembler || (multiple) || Provided as source code<br/>"official" binaries are for older versions || &nbsp;<br />
|-<br />
| JAS || Charles Doty, Paul Lee, Michael Hope || Modified version of AS || Windows || (base AS version unknown; binary is circa 1999/12/30) || [[File:JAS.zip]]<br />
|-<br />
| Maccer || Michael Hope || Pre-processor for AS-series assemblers || (multiple) || Provided as source code and Windows binary || &nbsp;<br />
|-<br />
| [http://gendev.spritesmind.net/page-macX.html MaccerX] || Kaneda || Updated version of Maccer || (multiple) || Provided as source code and Windows binary; added support for XGCC (gcc) and comments || &nbsp;<br />
|-<br />
| SNASM68K || S.N. Systems || 680x0 assembler || Windows || &nbsp; || [http://segaretro.org/SNASM68K SNASM68K at Sega Retro]<br/><small>(Modified version by Nemesis)</small><br />
|-<br />
!colspan=6 style="background-color:#ccc"|Compilers<br />
|-<br />
!Name !! Author(s) !! Description !! Platform(s) !! Notes !! Download<br />
|-<br />
| NeoDev kit || Fabrice Martinez, Jeff Kurtz, et al || GCC compiler and library || (multiple) || &nbsp; || [[File:NeoDev001.zip]]<br />
|-<br />
!colspan=6 style="background-color:#ccc"|Disassemblers<br />
|-<br />
!Name !! Author(s) !! Description !! Platform(s) !! Notes !! Download<br />
|-<br />
| IRA || Tim Ruehsen, ported by Antirad || Intelligent ReAssembler for M680x0 || (multiple) || PC port of an Amiga app; provided as source ("PC") and binary (Windows) || [[File:Ira.zip]]<br />
|-<br />
| unidasm || MAMEdev || Universal Disassembler || (multiple) || Included with the Windows MAME distribution; can be built from source || &nbsp;<br />
|}<br />
<br />
==Z80==<br />
{|class="wikitable"<br />
!colspan=6 style="background-color:#ccc"|Assemblers<br />
|-<br />
!Name !! Author(s) !! Description !! Platform(s) !! Notes !! Download<br />
|-<br />
| [http://john.ccac.rwth-aachen.de:8000/as/ AS] || Alfred Arnold, et al || Multi-target assembler || (multiple) || Provided as source code and binaries (Windows, DOS) || &nbsp;<br />
|-<br />
| [http://sun.hasenbraten.de/vasm/ vasm] || Volker Barthelmann, et al || Multi-target assembler || (multiple) || Provided as source code<br/>"official" binaries are for older versions || &nbsp;<br />
|-<br />
| [https://github.com/vhelin/wla-dx WLA DX] || Ville Helin, et al || Multi-target assembler || (multiple) || Provided as source code || [http://www.niksula.cs.hut.fi/~tursas/wla/wladx_binaries_20040822.zip WLA-DX 9.2 Win32 binaries]<br />
|-<br />
| [http://www.nongnu.org/z80asm/ z80asm] || Bas Wijnen (and others?) || Z80 assembler || (multiple) || Provided as source code || &nbsp;<br />
|-<br />
!colspan=6 style="background-color:#ccc"|Compilers<br />
|-<br />
!Name !! Author(s) !! Description !! Platform(s) !! Notes !! Download<br />
|-<br />
| ZCC || Ken Yap, et al || Z80 development package with C compiler || (multiple) || Provided as source code and binaries (Windows); circa January 1996 || [[File:zcc096.zip]]<br />
|-<br />
| [http://sdcc.sourceforge.net/ SDCC] || Sandeep Dutta, et al || "Small Device C Compiler" || (multiple) || Provided as source code and binaries (various platforms) || [http://sdcc.sourceforge.net/snap.php Snapshot Builds]<br />
|-<br />
| [http://www.z88dk.org/forum/ z88dk] || (many people) || z80 C cross compiler with assembler/linker || (multiple) || Provided as source code and binaries (Windows, Mac) || [http://nightly.z88dk.org/?C=M;O=D Nightly Builds]<br/><small>(Hit escape as soon as you see the links for "latest")</small><br />
|-<br />
!colspan=6 style="background-color:#ccc"|Disassemblers<br />
|-<br />
!Name !! Author(s) !! Description !! Platform(s) !! Notes !! Download<br />
|-<br />
| DASM || Charles Doty || Z80 disassembler || DOS || Source code and binary included. || [[File:dasmz80.zip]]<br />
|-<br />
| [http://www.inkland.org.uk/dz80/ DZ80] || Inkland || Z80 disassembler || (multiple) || Provided as source code (command line version) and binaries (DOS command line, Windows GUI) || &nbsp;<br />
|-<br />
| unidasm || MAMEdev || Universal Disassembler || (multiple) || Included with the Windows MAME distribution; can be built from source || &nbsp;<br />
|}<br />
<br />
==Source Editors==<br />
There are a lot of source code editors out there... Use whatever you're comfortable with (hopefully one with 68000 and Z80 syntax highlighting).<br />
<br />
==Sound and Music==<br />
{|class="wikitable"<br />
|-<br />
!colspan=6 style="background-color:#ccc"|Music Drivers and Tools<br />
|-<br />
!Name !! Author(s) !! Description !! Platform(s) !! Notes !! Download<br />
|-<br />
| [[MVSTracker]] || Ivan Mackintosh || FM tracker || Windows || [http://www.archaic.fr/interviews/interview-jeff-kurtz-repond-a-nos-questions/3/ Z80 driver does not work on hardware] || &nbsp;<br />
|-<br />
| [http://gendev.spritesmind.net/page-mvst.html MVSTracker Suite] || Pascal Bosquet, Kaneda || Modified version of MVSTracker || Windows || supports Mega Drive as well. Neo-Geo driver still doesn't work on hardware. || &nbsp;<br />
|-<br />
!colspan=6 style="background-color:#ccc"|Sound Editors<br />
|-<br />
!Name !! Author(s) !! Description !! Platform(s) !! Notes !! Download<br />
|-<br />
| [http://www.goldwave.com/release.php GoldWave] || GoldWave Inc. || commercial sound editor || Windows || &nbsp; || &nbsp;<br />
|-<br />
| [http://www.sonycreativesoftware.com/soundforgesoftware Sound Forge] || Sony || commercial sound editor || Windows, Mac || &nbsp; || &nbsp;<br />
|-<br />
| [http://audacity.sourceforge.net/ Audacity] || Audacity developers || open-source sound editor || (multiple) || &nbsp; || &nbsp;<br />
|-<br />
!colspan=6 style="background-color:#ccc"|Sound Encoders<br />
|-<br />
!Name !! Author(s) !! Description !! Platform(s) !! Notes !! Download<br />
|-<br />
| [https://github.com/freem/adpcma ADPCM-A encoder] || freem || Command-line ADPCM-A encoder || (multiple) || Provided as source code and binary (Windows) || &nbsp;<br />
|-<br />
| [http://www.smspower.org/forums/11965-VGMLoggingWithOtherEmulators?start=200#66597 ADPCM-B encoder] || ValleyBell and Fred/FRONT || Command-line ADPCM-B encoder || (multiple) || Provided as source code and binary (Windows) || [[File:ADPCM_Encode.zip]]<br />
|-<br />
| [[Neo Sound Builder]] || Jeff Kurtz/Neobitz || GUI V ROM/PCM file creator || Windows || ADPCM-A only || [https://www.facebook.com/Neobitz/photos/a.462349983789893.110879.221161891242038/1093044660720419/?type=3 announcement post]<br />
|}<br />
<br />
==Graphics==<br />
{|class="wikitable"<br />
|-<br />
!colspan=6 style="background-color:#ccc"|Graphics Viewers and Editors<br />
|-<br />
!Name !! Author(s) !! Description !! Platform(s) !! Notes !! Download<br />
|-<br />
| [[YY-CHR]] || YY || multi-format tile editor || Windows || FIX files require plugin (YY-CHR.NET only, see below); Sprites need conversion (see tools below) || [http://www.romhacking.net/utils/119/ YY-CHR 0.99]<br />
|-<br />
| NGFX || blastar || Fix, Sprite, TITLE_*.SYS viewer/editor; LOGO_*.SYS viewer || Windows || WIP; not yet released. || &nbsp;<br />
|-<br />
!colspan=6 style="background-color:#ccc"|Graphics Converters and Tools<br />
|-<br />
!Name !! Author(s) !! Description !! Platform(s) !! Notes !! Download<br />
|-<br />
| [[DATLib]] graphics tools || HPMAN || Tools used to process graphics into Neo-Geo formats. || Windows || Animator, BuildChar, CharSplit, Framer || [https://www.dropbox.com/s/je72o63555mbvj1/DATlib_0.2.rar?dl=0 download]<br />
|-<br />
| [[NGGTool|NeoGeo Graphics ToolSuite]] || evo || Tool to convert between SNES/SFC and Neo-Geo graphics. || Windows || Fix conversion is botched (see page for details) || [http://furrtek.free.fr/noclass/neogeo/nggts.zip NGGTS]<br />
|-<br />
| Sprite graphics converter || IQ || Converts MVS graphics (.c*) to CD graphics (.SPR). || Windows || &nbsp; || [http://furrtek.free.fr/noclass/neogeo/gfxmvstocd.zip MVS to CD sprite converter]<br />
|-<br />
| [https://github.com/freem/NeoSpriteConv Neo-Geo Sprite Converter] || freem || Convert 4BPP SMS/GG/WSC graphics to Neo-Geo format. || (multiple) || Provided as source code and binary (Windows)<br/><small>Further work required for converting to Cart (split files by words (2 bytes)) and CD (byteswap file)-usable files.</small> || [http://ajworld.net/neogeodev/utils/neosprconv.zip main download]<br />
|-<br />
| [https://github.com/Kannagi/Neoconvert Neoconvert] || Kannagi || Convert PNG to rom Cx with map, palette and HiColor. || Windows,Linux || || [https://github.com/Kannagi/Neoconvert download]<br />
|-<br />
| [https://github.com/Kannagi/Neoextract Neoextract] || Kannagi || extract rom Cx to bmp. || Windows,Linux || || [https://github.com/Kannagi/Neoextract download]<br />
|}<br />
<br />
==Other Tools==<br />
{|class="wikitable"<br />
|-<br />
!Name !! Author(s) !! Description !! Platform(s) !! Notes !! Download<br />
|-<br />
| MemCardTool || Fabrice Martinez || Memory card manager || Windows || &nbsp; || [[File:memcardtool.zip]]<br />
|-<br />
| [https://github.com/freem/romwak ROMwak] || Jeff Kurtz, ported by freem || Binary image manipulation tool || (multiple) || Provided as source code and binary (Windows) || &nbsp;<br />
|}<br />
<br />
[[Category:Code]]</div>
Kannagi
https://wiki.neogeodev.org/index.php?title=Homebrew_software&diff=4487
Homebrew software
2015-12-14T12:29:06Z
<p>Kannagi: /* Demos */</p>
<hr />
<div><br />
==Games==<br />
{|class="wikitable" width=100%<br />
! Name || Author || Release Date || Notes || Screenshot<br />
|-<br />
|[[Codename - Blut Engel]] || Blastar || 2006/01/19 || &nbsp; || [[Image:Screencap blutengel.png|160px]]<br />
|-<br />
|[[Columns]] || Jeff Kurtz || 200x || Ported from Sega System C2? || [[Image:Screencap columns.png|160px]]<br />
|-<br />
|[[Frog Feast]] || Rastersoft || 2006 || Source code available for cart and CD versions. || [[Image:Screencap frogfeast.png|160px]]<br />
|-<br />
|[[Jonas Indiana and the Lost Temple of Ra]] || Blastar || 2005/07/17 || &nbsp; || [[Image:Screencap ltorb.png|160px]]<br />
|-<br />
|[[Neo no Panepon]] || Blastar || 2002 || &nbsp; || [[Image:Screencap neonopon.png|160px]]<br />
|-<br />
|[[Neo Pang]] || CeL || 2010 || &nbsp; || [[Image:Screencap neopang.png|160px]]<br />
|-<br />
|[[Neo Pong]] || NeoDev Corporation || 2002 || &nbsp; || [[Image:Screencap neopong.png|160px]]<br />
|-<br />
|[[Neo Thunder]] || Sebastian Mihai || 2012 || &nbsp; || [[Image:Screencap neothunder.png|160px]]<br />
|-<br />
|[[Neo Puzzle League]] || Blastar || 2005 || &nbsp; || [[Image:Screencap neopleague.png|160px]]<br />
|-<br />
|[[NeoGeo 2 Player Tetris]] || Crim || 2008 || &nbsp; || [[Image:Screencap neotet.png|160px]]<br />
|-<br />
|[[NGD::ARK]] || NG::DEV::Group || 2011 || &nbsp; || [[Image:Screencap_ngdark.png|160px]]<br />
|-<br />
|[[NGEM2K]] || Blastar || 2006/01/18 || &nbsp; || [[Image:NGEM2K-gameover.png|160px]]<br />
|-<br />
|[[Poker Night]] || Jeff Kurtz || 2003 || &nbsp; || [[Image:Screencap pokernight.png|160px]]<br />
|}<br />
<br />
==Demos==<br />
{|class="wikitable" width=100%<br />
! Name || Author || Release Date || Notes || Screenshot<br />
|-<br />
|[[ADPCM-A and ADPCM-B example program]] || [[User:freem|freem]] || November 2015 || Program for testing ADPCM-A and ADPCM-B playback and looping. || [[Image:Screencap pcma_pcmb.png|160px]]<br />
|-<br />
|[http://www.mediafire.com/download/gs5l6hcz99nq4eu/neofight.zip Neo Fight] || [[User:Kannagi|Kannagi]] || June 2015 || A small beat them all with the sprite of Double Dragon || [[Image:Neofight.png|160px]]<br />
|-<br />
|Chaos Demo (Neo-Geo Edition) || Charles Doty (Raster) || June 2000 || Demo exists on various arcade hardware. || [[Image:Screencap chaosdemo.png|160px]]<br />
|-<br />
|Chip 'n Dale (Intro demo) || Sergi/raregame || 2009 || "Only works with Universe BIOS set to Japan" -FBA || [[Image:Screencap chipdale intro.png|160px]]<br />
|-<br />
|Darkwing Duck (Intro demo) || Sergi/raregame || 2009 || "Only works with Universe BIOS set to Japan" -FBA || [[Image:Screencap darkwing intro.png|160px]]<br />
|-<br />
|DuckTales (Intro demo) || Sergi/raregame || 2009 || "Only works with Universe BIOS set to Japan" -FBA || [[Image:Screencap ducktales intro.png|160px]]<br />
|-<br />
|Galaga Demo || Bey || 2013 || &nbsp; || [[Image:Screencap neogalaga.png|160px]]<br />
|-<br />
|Ghostbusters (Intro demo) || Sergi/raregame || 2009 || "Only works with Universe BIOS set to Japan" -FBA || [[Image:Screencap ghostbusters intro.png|160px]]<br />
|-<br />
|Neo 2500 Demo || Blastar || 2004 || &nbsp; || [[Image:Screencap neo2500.png|160px]]<br />
|-<br />
|NeoGeo 3D! || Leonard of Oxygene || 2012 || &nbsp; || [[Image:Screencap neo3d.png|160px]]<br />
|-<br />
|Neo Castlevania Demo || BarfHappy || 2004 || &nbsp; || [[Image:Screencap neocstlv.png|160px]]<br />
|-<br />
|NGF Transparency Demo || CeL || 2012 || &nbsp; || [[Image:Screencap ngftdemo.png|160px]]<br />
|-<br />
|[[Moving_sprites#Example|Nyan Cat Demo]] || furrtek || 2011/6 || &nbsp; || [[Image:Nyandemo.png|160px]]<br />
|-<br />
|Primo Demo || Bey || 2013 || Modified version of VIP2 Demo || [[Image:Screencap neoprimo.png|160px]]<br />
|-<br />
|Robocop (Intro demo) || Sergi/raregame || 2009 || "Only works with Universe BIOS set to Japan" -FBA || [[Image:Screencap robocop intro.png|160px]]<br />
|-<br />
|Shadow of the Beast (Neo-Geo demo)|| Jeff Kurtz || (unknown) || &nbsp; || [[Image:Screencap beast.png|160px]]<br />
|-<br />
|Spiderman (Intro demo) || Sergi/raregame || 2009 || "Only works with Universe BIOS set to Japan" -FBA || [[Image:Screencap spiderman intro.png|160px]]<br />
|-<br />
|Teenage Mutant Ninja Turtles (Intro demo) || Sergi/raregame || 2009 || "Only works with Universe BIOS set to Japan" -FBA || [[Image:Screencap tmnt intro.png|160px]]<br />
|-<br />
|[[Twister in a Mirror]] || blastar || 2015/7/14 || &nbsp; || [[Image:Screencap_twister.png|160px]]<br />
|-<br />
|VIP2 Demo || Fabrice Martinez || 2000/7/17 || &nbsp; || [[Image:Screencap vip2.png|160px]]<br />
|-<br />
|WW2 Demo || Charles Doty || 2001 || &nbsp; || [[Image:Screencap neoww2.png|160px]]<br />
|}<br />
<br />
==Utilities==<br />
{|class="wikitable" width=100%<br />
! Name || Author || Release Date || Notes || Screenshot<br />
|-<br />
|4-Player Input Test || Unknown || (unknown) || &nbsp; || [[Image:Screencap 4play.png|160px]]<br />
|-<br />
|Neo System Check || Blastar || 200x || &nbsp; || [[Image:Screencap syscheck.png|160px]]<br />
|-<br />
|[[Sprite experimenter|Sprite Experimenter]] || furrtek || 2011/7 || &nbsp; || [[Image:Sprite experimenter.png|160px]]<br />
|}<br />
<br />
'''Be sure to check the demo files available in the [[:Category:HowTo|How-to category]].'''<br />
<br />
[[Category:Games]]<br />
[[Category:Code]]</div>
Kannagi
https://wiki.neogeodev.org/index.php?title=File:Neofight.png&diff=4486
File:Neofight.png
2015-12-14T12:26:47Z
<p>Kannagi: </p>
<hr />
<div></div>
Kannagi