DIPs: Difference between revisions

From NeoGeo Development Wiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
DIPs (DIP switches) can refer to 3 kinds of configuration interface:
DIPs (DIP switches) can refer to 3 kinds of configuration interface:


* [[Hardware DIPs]]: the real DIP switches, which are found on [[MVS systems]] to set the cab's configuration.
* [[Hardware DIPs]]: real DIP switches, which are found on [[MVS hardware]] to set the cab's configuration.
* [[Software DIPs]]: parameters for games like difficulty, lives... They're in the form of data stored in the MVS [[battery-backed RAM]].
* [[Software DIPs]]: parameters for games like difficulty, lives... They're in the form of data stored in the MVS [[battery-backed RAM]].
* [[Debug DIPs]]: normally not accessible. Pair of bytes used by developers to activate tests screens, hidden game modes, [[job meter]]s...
* [[Debug DIPs]]: normally not accessible. Pair of bytes used by developers to enable tests screens, hidden game modes, [[job meter]]s...


[[Category:Base system]]
[[Category:Base system]]

Latest revision as of 20:42, 1 April 2017

DIPs (DIP switches) can refer to 3 kinds of configuration interface: