LSP 1st

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Revision as of 15:27, 26 June 2011 by Furrtek (talk | contribs) (2 revisions: Import from wikkii)
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BIOSF_CLEARSPR ($C004C8): Clear sprites

Warning: register contents aren't preserved ! (Uses D0, D1, and A0)

  • All maps are cleared with tile # $FF, no special attributes (all SCB1 to $00FF,$0000)
  • All shrinking values are set to max (all SCB2 to $0FFF)
  • All heights cleared to 0 (all SCB3 to $0000)
  • All X positions are set to 380 (all SCB4 to $BE00)