Rendering logic: Difference between revisions

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* [[NEO-GRC]], [[NEO-OFC]] (CD systems)
* [[NEO-GRC]], [[NEO-OFC]] (CD systems)
* [[NEO-GRZ]] (CDZ, MV-1C ?)
* [[NEO-GRZ]] (CDZ, MV-1C ?)
GPUs all need 3 cycles of the 6MHz pixel clock to parse one sprite (320px / 96 sprite per line max) ?


See [[graphics pipeline]] for details and interconnections between chips and cartridges.
See [[graphics pipeline]] for details and interconnections between chips and cartridges.


[[Category:Video system]]
[[Category:Video system]]

Revision as of 05:17, 26 June 2012

On the NeoGeo hardware, the term GPU (Graphics Processing Unit) may refer to pairs of different chips used to generate the video signal.

GPUs all need 3 cycles of the 6MHz pixel clock to parse one sprite (320px / 96 sprite per line max) ?

See graphics pipeline for details and interconnections between chips and cartridges.