Rendering logic

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Revision as of 05:17, 26 June 2012 by Furrtek (talk | contribs)
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On the NeoGeo hardware, the term GPU (Graphics Processing Unit) may refer to pairs of different chips used to generate the video signal.

GPUs all need 3 cycles of the 6MHz pixel clock to parse one sprite (320px / 96 sprite per line max) ?

See graphics pipeline for details and interconnections between chips and cartridges.