SYSTEM IO

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Revision as of 05:58, 20 October 2012 by ElBarto (talk | contribs)
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BIOSF_SYSTEM_IO ($C0044A)

Should be called at the end of the VBlank interrupt routine.

Reads coin and game select inputs, jumps to COIN_SOUND, PLAYER_START or DEMO_END accordingly.

Reads the player inputs and sets values in RAM accordingly, see BIOS_RAM_locations#Joypad_Related.