Difference between revisions of "Signals"
m |
m (→CPU (68k)) |
||
(13 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
− | + | Most names come from the official [[schematics]]. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | =Clocks= | |
− | + | {| class="regdef" | |
− | + | |'''Name''' | |
− | + | |'''Description''' | |
− | + | |'''Type''' | |
− | + | |'''Comes from''' | |
− | + | |'''Fault consequence''' | |
− | + | |- | |
− | + | |24M | |
− | + | |24MHz master clock | |
− | + | |[[Clock]] | |
− | + | |{{Chipname|NEO-D0}} | |
− | + | |Nothing works, no video at all | |
− | + | |- | |
− | + | |12M | |
− | + | |12MHz clock (24/2) non-inverted | |
− | + | |Clock | |
− | + | |{{Chipname|NEO-D0}} | |
− | + | |Bad graphics | |
− | + | |- | |
− | + | |8M | |
− | + | |8MHz clock (24/3) non-inverted | |
− | + | |Clock | |
− | + | |{{Chipname|LSPC}} | |
− | + | |No sound | |
− | + | |- | |
− | + | |6MB | |
+ | |6MHz clock (24/4) inverted | ||
+ | |Clock | ||
+ | |{{Chipname|NEO-D0}} | ||
+ | |Black screen ? | ||
+ | |- | ||
+ | |4M | ||
+ | |4MHz clock (24/6) non-inverted | ||
+ | |Clock | ||
+ | |{{Chipname|LSPC}} | ||
+ | |No sound | ||
+ | |- | ||
+ | |4MB | ||
+ | |4MHz clock (24/6) inverted | ||
+ | |Clock | ||
+ | |{{Chipname|LSPC}} + inverter | ||
+ | |? | ||
+ | |- | ||
+ | |1MB | ||
+ | |'''3MHz''' (!) clock (24/8) inverted | ||
+ | |Clock | ||
+ | |{{Chipname|NEO-D0}} | ||
+ | |? | ||
+ | |- | ||
+ | |68KCLK | ||
+ | |12MHz clock (24/2) non-inverted | ||
+ | |Clock | ||
+ | |{{Chipname|NEO-D0}} | ||
+ | |[[Click of death]] | ||
+ | |- | ||
+ | |68KCLKB | ||
+ | |12MHz clock (24/2) inverted | ||
+ | |Clock | ||
+ | |{{Chipname|NEO-D0}} | ||
+ | |Bad ADPCM-B instruments in games using {{Chipname|PCM}} | ||
+ | |} | ||
+ | |||
+ | =CPU ([[68k]])= | ||
+ | {| class="regdef" | ||
+ | |'''Name''' | ||
+ | |'''Description''' | ||
+ | |'''Type''' | ||
+ | |'''Comes from''' | ||
+ | |'''Fault consequence''' | ||
+ | |- | ||
+ | |A1~A23 | ||
+ | |[[68k]] address bus | ||
+ | |Address | ||
+ | |{{Chipname|68k}} | ||
+ | |Click of death | ||
+ | |- | ||
+ | |A22I,A23I | ||
+ | |Altered address lines for [[68k vector table]] swap | ||
+ | |Address | ||
+ | |{{Chipname|NEO-E0}} | ||
+ | |Probably click of death | ||
+ | |- | ||
+ | |/AS | ||
+ | |68k Address Strobe | ||
+ | |Control | ||
+ | |{{Chipname|68k}} | ||
+ | |Probably click of death | ||
+ | |- | ||
+ | |D0~D15 | ||
+ | |68k data bus | ||
+ | |Data | ||
+ | |Multiple | ||
+ | |Click of death | ||
+ | |- | ||
+ | |/DTACK | ||
+ | |68k Data Transmit ACKnowledge (see [[wait cycle]]) | ||
+ | |Control | ||
+ | |{{Chipname|NEO-C1}} | ||
+ | |Click of death ? | ||
+ | |- | ||
+ | |/PORTADRS | ||
+ | |$200000-$2FFFFF (P2 ROM/[[PRO-CT0|Security chip]]) any access | ||
+ | |Control | ||
+ | |{{Chipname|NEO-C1}} | ||
+ | |Game freezes, bad graphics | ||
+ | |- | ||
+ | |/PORTOEL | ||
+ | |$200000-$2FFFFF (P2 ROM/Security chip) odd byte read | ||
+ | |Control | ||
+ | |{{Chipname|NEO-C1}} | ||
+ | |Game freezes, bad graphics | ||
+ | |- | ||
+ | |/PORTOEU | ||
+ | |$200000-$2FFFFF (P2 ROM/Security chip) even byte read | ||
+ | |Control | ||
+ | |{{Chipname|NEO-C1}} | ||
+ | |Game freezes, bad graphics | ||
+ | |- | ||
+ | |/PORTWEL | ||
+ | |$200000-$2FFFFF (P2 ROM/Security chip) odd byte write | ||
+ | |Control | ||
+ | |{{Chipname|NEO-C1}} | ||
+ | |Game freezes, [[multiplayer]] comm. error | ||
+ | |- | ||
+ | |/PORTWEU | ||
+ | |$200000-$2FFFFF (P2 ROM/Security chip) even byte write | ||
+ | |Control | ||
+ | |{{Chipname|NEO-C1}} | ||
+ | |Game freezes, bad graphics | ||
+ | |- | ||
+ | |/PWAIT0, /PWAIT1 | ||
+ | |Delay configuration for [[P ROM|P2 ROM]] reads, see [[wait cycle]] | ||
+ | |Control | ||
+ | |{{Chipname|NEO-C1}} | ||
+ | |Game freezes (very likely) | ||
+ | |- | ||
+ | |R/W | ||
+ | |68k Read/Write | ||
+ | |Control | ||
+ | |{{Chipname|68k}} | ||
+ | |Click of death | ||
+ | |- | ||
+ | |/ROMOE | ||
+ | |$000000-$0FFFFF ([[P ROM|P1 ROM]]) read | ||
+ | |Control | ||
+ | |{{Chipname|NEO-C1}} + AND | ||
+ | |Game doesn't start | ||
+ | |- | ||
+ | |/ROMOEL | ||
+ | |$000000-$0FFFFF (P1 ROM) odd byte read | ||
+ | |Control | ||
+ | |{{Chipname|NEO-C1}} | ||
+ | |Game doesn't start | ||
+ | |- | ||
+ | |/ROMOEU | ||
+ | |$000000-$0FFFFF (P1 ROM) even byte read | ||
+ | |Control | ||
+ | |{{Chipname|NEO-C1}} | ||
+ | |Game doesn't start | ||
+ | |- | ||
+ | |/ROMWAIT | ||
+ | |Add 1-cycle delay for P1 ROM reads | ||
+ | |Control | ||
+ | |{{Chipname|NEO-C1}} | ||
+ | |Game freezes (unlikely) | ||
+ | |- | ||
+ | |/SROMOE | ||
+ | |$C00000-$CFFFFF ([[System ROM]]) read | ||
+ | |Control | ||
+ | |{{Chipname|NEO-E0}} | ||
+ | |Click of death | ||
+ | |- | ||
+ | |/SROMOEL | ||
+ | |$C00000-$CFFFFF (System ROM) odd byte read | ||
+ | |Control | ||
+ | |{{Chipname|NEO-C1}} | ||
+ | |Click of death | ||
+ | |- | ||
+ | |/SROMOEU | ||
+ | |$C00000-$CFFFFF (System ROM) even byte read | ||
+ | |Control | ||
+ | |{{Chipname|NEO-C1}} | ||
+ | |Click of death | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | =Graphics= | ||
+ | {| class="regdef" | ||
+ | |'''Name''' | ||
+ | |'''Description''' | ||
+ | |'''Type''' | ||
+ | |'''Comes from''' | ||
+ | |'''Fault consequence''' | ||
+ | |- | ||
+ | |2H1 | ||
+ | |[[S ROM]] A3 | ||
+ | |Address | ||
+ | |{{Chipname|LSPC}} | ||
+ | |Bad fix graphics | ||
+ | |- | ||
+ | |CA4 | ||
+ | |[[C ROM]]s A4 | ||
+ | |Address | ||
+ | |{{Chipname|LSPC}} | ||
+ | |Bad sprite graphics | ||
+ | |- | ||
+ | |C* or CR0~CR31 | ||
+ | |C ROMs data bus (2*16bits), data for one 8-pixels line | ||
+ | |Data | ||
+ | |{{Chipname|C ROM}} | ||
+ | |Bad sprite graphics | ||
+ | |- | ||
+ | |FIXD0~FIXD7 | ||
+ | |[[Fix layer]] data bus, data for 2 pixels | ||
+ | |Data | ||
+ | |{{Chipname|S ROM}} | ||
+ | |[[Graphic glitches|Static vertical lines]], solid color screen | ||
+ | |- | ||
+ | |P0~P23 | ||
+ | |Multiplexed [[P bus]] | ||
+ | |Muxed | ||
+ | |Multiple | ||
+ | |Garbled or absent graphics | ||
+ | |- | ||
+ | |PA0~PA11 | ||
+ | |[[Palette RAM]] address bus | ||
+ | |Address | ||
+ | |{{Chipname|NEO-B1}} | ||
+ | |Bad colors, snow, black screen | ||
+ | |} | ||
+ | |||
+ | =Misc.= | ||
+ | {| class="regdef" | ||
+ | |'''Name''' | ||
+ | |'''Description''' | ||
+ | |'''Type''' | ||
+ | |'''Comes from''' | ||
+ | |'''Fault consequence''' | ||
+ | |- | ||
+ | |BNK0~2 | ||
+ | |[[Memory card]] bank selection | ||
+ | |Control | ||
+ | |{{Chipname|NEO-D0}} | ||
+ | |Errors on access to big memory cards | ||
+ | |} | ||
+ | |||
+ | =CPU ([[Z80]])= | ||
+ | =Sound= | ||
+ | |||
+ | *PAL: Palette RAM address decode for 68k access | ||
+ | *PCK1B: Low 55ns, high 610 (1.5MHz) Clock to latch C ROM address from P0~P23 ([[NEO-273|mapping]]) on rising edge. | ||
+ | *PCK2B: Low 55ns, high 610 (1.5MHz) Clock to latch S ROM address from P0~P15 ([[NEO-273|mapping]]) on rising edge. | ||
*SDA0~SDA15 : [[Z80]] address bus | *SDA0~SDA15 : [[Z80]] address bus | ||
*SDD0~SDD7: Z80 data bus | *SDD0~SDD7: Z80 data bus | ||
Line 44: | Line 262: | ||
*SYSTEM: low when onboard ROMs selected | *SYSTEM: low when onboard ROMs selected | ||
*SYSTEMB: inverted SYSTEM | *SYSTEMB: inverted SYSTEM | ||
− | |||
− | |||
[[Category:Chips]] | [[Category:Chips]] | ||
+ | [[Category:Repairs]] |
Latest revision as of 05:46, 28 December 2018
Most names come from the official schematics.
Contents
Clocks
Name | Description | Type | Comes from | Fault consequence |
24M | 24MHz master clock | Clock | NEO-D0 | Nothing works, no video at all |
12M | 12MHz clock (24/2) non-inverted | Clock | NEO-D0 | Bad graphics |
8M | 8MHz clock (24/3) non-inverted | Clock | LSPC | No sound |
6MB | 6MHz clock (24/4) inverted | Clock | NEO-D0 | Black screen ? |
4M | 4MHz clock (24/6) non-inverted | Clock | LSPC | No sound |
4MB | 4MHz clock (24/6) inverted | Clock | LSPC + inverter | ? |
1MB | 3MHz (!) clock (24/8) inverted | Clock | NEO-D0 | ? |
68KCLK | 12MHz clock (24/2) non-inverted | Clock | NEO-D0 | Click of death |
68KCLKB | 12MHz clock (24/2) inverted | Clock | NEO-D0 | Bad ADPCM-B instruments in games using PCM |
CPU (68k)
Name | Description | Type | Comes from | Fault consequence |
A1~A23 | 68k address bus | Address | 68k | Click of death |
A22I,A23I | Altered address lines for 68k vector table swap | Address | NEO-E0 | Probably click of death |
/AS | 68k Address Strobe | Control | 68k | Probably click of death |
D0~D15 | 68k data bus | Data | Multiple | Click of death |
/DTACK | 68k Data Transmit ACKnowledge (see wait cycle) | Control | NEO-C1 | Click of death ? |
/PORTADRS | $200000-$2FFFFF (P2 ROM/Security chip) any access | Control | NEO-C1 | Game freezes, bad graphics |
/PORTOEL | $200000-$2FFFFF (P2 ROM/Security chip) odd byte read | Control | NEO-C1 | Game freezes, bad graphics |
/PORTOEU | $200000-$2FFFFF (P2 ROM/Security chip) even byte read | Control | NEO-C1 | Game freezes, bad graphics |
/PORTWEL | $200000-$2FFFFF (P2 ROM/Security chip) odd byte write | Control | NEO-C1 | Game freezes, multiplayer comm. error |
/PORTWEU | $200000-$2FFFFF (P2 ROM/Security chip) even byte write | Control | NEO-C1 | Game freezes, bad graphics |
/PWAIT0, /PWAIT1 | Delay configuration for P2 ROM reads, see wait cycle | Control | NEO-C1 | Game freezes (very likely) |
R/W | 68k Read/Write | Control | 68k | Click of death |
/ROMOE | $000000-$0FFFFF (P1 ROM) read | Control | NEO-C1 + AND | Game doesn't start |
/ROMOEL | $000000-$0FFFFF (P1 ROM) odd byte read | Control | NEO-C1 | Game doesn't start |
/ROMOEU | $000000-$0FFFFF (P1 ROM) even byte read | Control | NEO-C1 | Game doesn't start |
/ROMWAIT | Add 1-cycle delay for P1 ROM reads | Control | NEO-C1 | Game freezes (unlikely) |
/SROMOE | $C00000-$CFFFFF (System ROM) read | Control | NEO-E0 | Click of death |
/SROMOEL | $C00000-$CFFFFF (System ROM) odd byte read | Control | NEO-C1 | Click of death |
/SROMOEU | $C00000-$CFFFFF (System ROM) even byte read | Control | NEO-C1 | Click of death |
Graphics
Name | Description | Type | Comes from | Fault consequence |
2H1 | S ROM A3 | Address | LSPC | Bad fix graphics |
CA4 | C ROMs A4 | Address | LSPC | Bad sprite graphics |
C* or CR0~CR31 | C ROMs data bus (2*16bits), data for one 8-pixels line | Data | C ROM | Bad sprite graphics |
FIXD0~FIXD7 | Fix layer data bus, data for 2 pixels | Data | S ROM | Static vertical lines, solid color screen |
P0~P23 | Multiplexed P bus | Muxed | Multiple | Garbled or absent graphics |
PA0~PA11 | Palette RAM address bus | Address | NEO-B1 | Bad colors, snow, black screen |
Misc.
Name | Description | Type | Comes from | Fault consequence |
BNK0~2 | Memory card bank selection | Control | NEO-D0 | Errors on access to big memory cards |
CPU (Z80)
Sound
- PAL: Palette RAM address decode for 68k access
- PCK1B: Low 55ns, high 610 (1.5MHz) Clock to latch C ROM address from P0~P23 (mapping) on rising edge.
- PCK2B: Low 55ns, high 610 (1.5MHz) Clock to latch S ROM address from P0~P15 (mapping) on rising edge.
- SDA0~SDA15 : Z80 address bus
- SDD0~SDD7: Z80 data bus
- SDRAD0~SDRAD7: ADPCM-A ROM multiplexed bus (data/address)
- SDRA8,SDRA9,SDRA20~SDRA23: ADPCM-A ROM address bus
- SDPAD0~SDPAD7: ADPCM-B ROM multiplexed bus (data/address)
- SDPA8,SDPA9,SDPA10,SDPA11: ADPCM-B ROM address bus
- SYSTEM: low when onboard ROMs selected
- SYSTEMB: inverted SYSTEM