Sprite experimenter: Difference between revisions

From NeoGeo Development Wiki
Jump to navigation Jump to search
mNo edit summary
m (add graphics code category)
 
(One intermediate revision by one other user not shown)
Line 18: Line 18:
Source and romset: [[Media:spritexpmvs.zip|spritexpmvs.zip]]
Source and romset: [[Media:spritexpmvs.zip|spritexpmvs.zip]]


[[Category:Tools]]
[[Category:Code]]
[[Category:Graphics Code]]

Latest revision as of 04:48, 26 November 2015

Small MVS/CD program which allows to modify VRAM and see the resulting display.

  • Only the first sprite is visible at startup. Every others are located at 64,64, zoomed to max, but are 0 tiles high.
  • The tile maps can't be changed, all sprites are mapped with tiles containing numbers "00" to "1F".
  • Move the current sprite by using the direction keys.
With A pressed
Left/right changes horizontal shrink.
Up/down changes vertical shrink.
With B pressed
Up/down selects sprite.
Left/right changes sprite height.
Press C to toggle the sprite's sticky bit.
Press D to toggle between step-by-step mode or continuous press mode.


Source and romset: spritexpmvs.zip