Metal Slug 3: Difference between revisions
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{{PROGLBA_NEOSMA_256_mslug3}} | |||
* Set in PROGLBA board ([[NEO-SMA]] <b>KC</b> protection): all ROMs are marked 256 (currectly <b>unlisted</b> at mvs-scans ) | |||
* Set in PROGLBA board ([[NEO-SMA]] <b>KG</b> protection): all ROMs are marked 256 (currectly <b>unlisted</b> at mvs-scans ) | |||
* Set in PROGLBA board ([[NEO-SMA]] <b>??</b> protection): all ROMs are marked 256 (currectly listed as set 1 at mvs-scans ) | |||
* Set in PROGBK1 (no protection): all ROMs are marked 256 (currectly listed as set 3 at mvs-scans ) | |||
---- | |||
https://www.mvs-scans.com/index.php/Metal_Slug_3 | |||
==Credits== | ==Credits== | ||
Latest revision as of 15:05, 15 January 2026
| General Info | |
| USA Title | Metal Slug 3 |
| Japanese Title | Metal Slug 3
(メタルスラッグ 3) |
| European Title | Metal Slug 3 |
| NGH | 256 |
| Developer | SNK |
| Editor | SNK |
| Meg count | 708 |
| TCRF page | Link |
|
MVS Release | |
| Release date | 2000 |
| PROG Board | PROGLBA |
| CHA Board | CHAFIO |
| Protection Chip | NEO-SMA |
| MAME romset | mslug3 |
|
AES Release | |
| Release date | 01/06/2000 (Japan)
17/09/2001 (USA) |
| PROG Board | Unknown |
| CHA Board | Unknown |
| Protection Chip | Unknown |
| MAME romset | |
|
CD Release : No | |
| Board | Protection (NEO-SMA) |
P1 | P2 | P3 | P4 |
|---|---|---|---|---|---|
| PROGLBA | KC | LBA-SUB | LBA-SUB | LBA-SUB | LBA-SUB |
| KG | 256-P1 | 256-P2 | -- | -- | |
| KG | 256-PG1 | 256-PG2 | -- | -- | |
| ?? | 256-PG1 | 256-PG2 | -- | -- | |
| PROGBK1 | -- | 256-PH1 | 256-PH2 | -- | -- |
- Set in PROGLBA board (NEO-SMA KC protection): all ROMs are marked 256 (currectly unlisted at mvs-scans )
- Set in PROGLBA board (NEO-SMA KG protection): all ROMs are marked 256 (currectly unlisted at mvs-scans )
- Set in PROGLBA board (NEO-SMA ?? protection): all ROMs are marked 256 (currectly listed as set 1 at mvs-scans )
- Set in PROGBK1 (no protection): all ROMs are marked 256 (currectly listed as set 3 at mvs-scans )
https://www.mvs-scans.com/index.php/Metal_Slug_3
Credits
Planning: Akio, Meeher
Enemy sequence: Arita, Narusawa
Character chief: Akio
Background chief: Susumu
Design: Cannon, Tomo, Kozo, Kuichin, FLYING FOX, Curry
Programming wizard: Andy
Enemy's brain: Aba
Program: Tecchan-Take, Dramania Hide, Fujisawa, Nakatsuka, Seeker
Sound: Hiya !, Bero-ou, Hori_Hori, Q_Jirou, Maitaro
Producer: T.Nishiyama