SYS file: Difference between revisions
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*TITLE_E.SYS | *TITLE_E.SYS | ||
Palettes are stored first, there's space for 45 of them ($5A0 bytes). Following that are | Palettes are stored first, there's space for 45 of them ($5A0 bytes). Following that are 45 sprite tiles in the regular [[SPR file]] format, making a 9*5 tiles (144*80 pixels) logo. Tiles are mapped from left to right, top to bottom. | ||
(See cdrom_load_title in cdrom.c of NEOCD 0.31). | (See cdrom_load_title in cdrom.c of NEOCD 0.31). | ||
[[Category:CD systems]] | [[Category:CD systems]] |
Revision as of 23:08, 22 November 2015
SYS files hold palette and sprite data for the game logo displayed in the CDZ menu screen. There's one file for each nationality:
- TITLE_J.SYS
- TITLE_U.SYS
- TITLE_E.SYS
Palettes are stored first, there's space for 45 of them ($5A0 bytes). Following that are 45 sprite tiles in the regular SPR file format, making a 9*5 tiles (144*80 pixels) logo. Tiles are mapped from left to right, top to bottom.
(See cdrom_load_title in cdrom.c of NEOCD 0.31).