68k program header: Difference between revisions
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Line 14: | Line 14: | ||
|$107 | |$107 | ||
|byte | |byte | ||
|System version (0) | |System version (0 for cartridge systems, 1 or 2 for adapted cart games on Neo CD ?) | ||
|- | |- | ||
|$108 | |$108 | ||
|word | |word | ||
|[[NGH number]] | |[[NGH number]], 0000 prohibited | ||
|- | |- | ||
|$10A | |$10A | ||
Line 30: | Line 30: | ||
|$112 | |$112 | ||
|word | |word | ||
|Size of the game save | |Size of the game save in bytes | ||
|- | |- | ||
|$114 | |$114 | ||
|byte | |byte | ||
| | |Eye-catcher animation flag. 0=Done by BIOS, 1=Done by game, 2=Nothing | ||
|- | |- | ||
|$115 | |$115 | ||
|byte | |byte | ||
|Sprite bank number (upper 8 bits of tile number) for the | |Sprite bank number (upper 8 bits of tile number) for the eye-catcher logo, if done by BIOS | ||
|- | |- | ||
|$116 | |$116 | ||
Line 85: | Line 85: | ||
org $0108 | org $0108 | ||
dc.w $ | dc.w $1234 ;NGH | ||
org $0122 | org $0122 | ||
jmp | jmp USER ;entry | ||
org $0114 | org $0114 | ||
Line 114: | Line 114: | ||
dc.b "NEO-GEO",$00 | dc.b "NEO-GEO",$00 | ||
dc.w $ | dc.w $1234 ;NGH | ||
dc.l $00080000 ;P ROM size | dc.l $00080000 ;P ROM size | ||
dc.l $00100000 ;debug DIPs pointer | dc.l $00100000 ;debug DIPs pointer | ||
Line 124: | Line 124: | ||
dc.l EUConfig ;European config menu pointer | dc.l EUConfig ;European config menu pointer | ||
jmp | jmp USER | ||
jmp | jmp PLAYER_START | ||
jmp | jmp DEMO_END | ||
jmp | jmp COIN_SOUND | ||
org $0182 | org $0182 | ||
Line 187: | Line 187: | ||
org $100 | org $100 | ||
dc.b "NEO-GEO",$02 ;CDDA flag | dc.b "NEO-GEO",$02 ;CDDA flag | ||
dc.w $ | dc.w $1234 ;NGH | ||
dc.l $00080000 ;P ROM size | dc.l $00080000 ;P ROM size | ||
dc.l $00100000 ;debug DIPs pointer | dc.l $00100000 ;debug DIPs pointer |
Revision as of 14:19, 22 December 2013
ASM ROM header templates.
For cartridge systems
Address | Size | Description |
$100 | 7 bytes | "NEO-GEO" string (first cartridge recognition code) |
$107 | byte | System version (0 for cartridge systems, 1 or 2 for adapted cart games on Neo CD ?) |
$108 | word | NGH number, 0000 prohibited |
$10A | longword | Program size in bytes |
$10E | longword | Pointer to the game save block (in 68k user RAM), will be stored in memcard. |
$112 | word | Size of the game save in bytes |
$114 | byte | Eye-catcher animation flag. 0=Done by BIOS, 1=Done by game, 2=Nothing |
$115 | byte | Sprite bank number (upper 8 bits of tile number) for the eye-catcher logo, if done by BIOS |
$116 | longword | Pointer to Japanese software DIPs settings layout |
$11A | longword | Pointer to US settings software DIPs settings layout |
$11E | longword | Pointer to Euro settings software DIPs settings layout |
$122 | 6 bytes | JMP to USER subroutine (code start) |
$128 | 6 bytes | JMP to PLAYER_START subroutine |
$12E | 6 bytes | JMP to DEMO_END subroutine |
$134 | 6 bytes | JMP to COIN_SOUND subroutine |
$182 | longword | Pointer to security code (second cartridge recognition code) |
Minimal header (from Smkdan's sources)
No need for a complete 68k vector table.
org $0064
dc.l VBLANK ;IRQ handler
org $0100
dc.b "NEO-GEO",$00
org $0108
dc.w $1234 ;NGH
org $0122
jmp USER ;entry
org $0114
dc.w $0100 ;logo flag, don't show it just go straight to the entry point
org $0182
dc.l Code ;code pointer
Code:
dc.l $76004A6D,$0A146600,$003C206D,$0A043E2D
dc.l $0A0813C0,$00300001,$32100C01,$00FF671A
dc.l $30280002,$B02D0ACE,$66103028,$0004B02D
dc.l $0ACF6606,$B22D0AD0,$67085088,$51CFFFD4
dc.l $36074E75,$206D0A04,$3E2D0A08,$3210E049
dc.l $0C0100FF,$671A3010,$B02D0ACE,$66123028
dc.l $0002E048,$B02D0ACF,$6606B22D,$0AD06708
dc.l $588851CF,$FFD83607
dc.w $4e75
Full header (from some unknown example code)
org $0100
dc.b "NEO-GEO",$00
dc.w $1234 ;NGH
dc.l $00080000 ;P ROM size
dc.l $00100000 ;debug DIPs pointer
dc.w $01 ;size of DIP data
dc.b $00 ;let the BIOS show the logo
dc.b $1B ;first tile of the logo is $1B00
dc.l JPConfig ;Japanese config menu pointer
dc.l USConfig ;US config menu pointer
dc.l EUConfig ;European config menu pointer
jmp USER
jmp PLAYER_START
jmp DEMO_END
jmp COIN_SOUND
org $0182
dc.l Code ;code pointer
Code:
dc.l $76004A6D,$0A146600,$003C206D,$0A043E2D
dc.l $0A0813C0,$00300001,$32100C01,$00FF671A
dc.l $30280002,$B02D0ACE,$66103028,$0004B02D
dc.l $0ACF6606,$B22D0AD0,$67085088,$51CFFFD4
dc.l $36074E75,$206D0A04,$3E2D0A08,$3210E049
dc.l $0C0100FF,$671A3010,$B02D0ACE,$66123028
dc.l $0002E048,$B02D0ACF,$6606B22D,$0AD06708
dc.l $588851CF,$FFD83607
dc.w $4e75
; Configuration menu layouts (soft DIPs)
JPConfig:
dc.b "0123456789ABCDEF" ; Game name
dc.b $FF,$FF,$FF,$FF,$FF,$FF ; Special list
dc.b $24,$02,$00,$00,$00,$00,$00,$00,$00,$00 ; Option list
dc.b "LIVES "
dc.b "1 "
dc.b "2 "
dc.b "3 "
dc.b "4 "
dc.b "HOW TO PLAY "
dc.b "WITH "
dc.b "WITHOUT "
USConfig:
dc.b "0123456789ABCDEF" ; Game name
dc.b $FF,$FF,$FF,$FF,$FF,$FF ; Special list
dc.b $24,$02,$00,$00,$00,$00,$00,$00,$00,$00 ; Option list
dc.b "LIVES "
dc.b "1 "
dc.b "2 "
dc.b "3 "
dc.b "4 "
dc.b "HOW TO PLAY "
dc.b "WITH "
dc.b "WITHOUT "
EUConfig:
dc.b "0123456789ABCDEF" ; Game name
dc.b $FF,$FF,$FF,$FF,$FF,$FF ; Special list
dc.b $24,$02,$00,$00,$00,$00,$00,$00,$00,$00 ; Option list
dc.b "LIVES "
dc.b "1 "
dc.b "2 "
dc.b "3 "
dc.b "4 "
dc.b "HOW TO PLAY "
dc.b "WITH "
dc.b "WITHOUT "
For CD systems
org $100
dc.b "NEO-GEO",$02 ;CDDA flag
dc.w $1234 ;NGH
dc.l $00080000 ;P ROM size
dc.l $00100000 ;debug DIPs pointer
dc.w $01 ;size of DIP data
dc.b $00 ;let the BIOS show the logo
dc.b $1B ;first tile of the logo is $1B00
dc.l JPConfig ;Japanese config menu pointer
dc.l USConfig ;US config menu pointer
dc.l EUConfig ;European config menu pointer
org $122
jmp Start
org $13A
dc.w $0000 ;Z80 RAM address for CDDA commands