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Particularities of the AES and MVS systems: ROM types, memory cards, cab I/O, data security... | Particularities of the AES and MVS systems: ROM types, memory cards, cab I/O, data security... Also [[:Category:Cartridge boards|cartridge boards]] information. | ||
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<div style="position:relative; top:10px;">'''Last edits:'''</div> | <div style="position:relative; top:10px;">'''Last edits:'''</div> |
Revision as of 14:07, 3 January 2013
Welcome to the NeoGeo Development Wiki
Its aim is to provide the most detailed, accurate and up to date information, to help homebrew development and repairs.
The wiki has 569 pages. Contributors list. Hosting provided by ElBarto.
Don't know where to start ? Try here. Can't find what you're looking for ? Try our links.
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17 November 2024
15 November 2024
Categories
File:Ban base.jpg
What's common to every NeoGeo systems: main architecture, data formats, BIOS functions... Last edits:
Pages in category: 42 |
File:Ban video.jpg
How graphics are handled and displayed, from bitplanes and colors to the video output. Last edits:
Pages in category: 36 |
File:Ban audio.jpg
Everything related to music and sound effects: The Z80 subsystem, synthesized and sampled sound, CDDA playback... Last edits:
Pages in category: 28 |
File:Ban tools.jpg
Troubleshooting dead or glitchy MVS boards, CD laser assemblies, cartridges... Last edits:
Pages in category: 45 | ||||||||||||||||||||||||
File:Ban cart.jpg
Particularities of the AES and MVS systems: ROM types, memory cards, cab I/O, data security... Also cartridge boards information. Last edits:
Pages in category: 106 |
File:Ban cd.jpg
NeoGeo CD and CDZ specificities: Differences and limitations, new memory functions, CDDA... Last edits:
Pages in category: 48 |
File:Ban code.jpg
Code snippets, register definitions, guides on how to display stuff, use BIOS functions, play music and sounds, read user input... Last edits:
Pages in category: 60
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File:Ban chips.jpg
What makes everything work (or not), physically. Schematics, chip pinouts and functions, troubleshooting hardware issues... Last edits:
Pages in category: 109 | ||||||||||||||||||||||||
Remarquable games for some of their technical aspects: special effects, unusual hardware use, hidden features... Last edits:
Pages in category: 241
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How to edit, guidelines, available templates, suggestions: The wiki
Todo
- See wanted pages, old pages, short pages, and Todo/Mysteries.
- Publish asm highlighter for ConTEXT
- Make subcategories, move/merge "BIOS calls"
- More schematics, chip details/pinouts
- Troubleshooting tips
- Make a downloadable offline capture every few months ?