NGH number: Difference between revisions
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The NGH number is the game's unique identifier used for [[Memory card|saves and highscores]] and probably other things. It is always stored in the [[68k program header]] in BCD format at address $108. | The NGH number is the game's unique identifier used for [[Memory card|saves and highscores]] and probably other things. It is always stored in the [[68k program header]] in BCD format at address $108. | ||
See [[:Category:Games]] | |||
See | |||
How can we get homebrew numbers organised ? Can this page be used as a reference for new numbers ? | How can we get homebrew numbers organised ? Can this page be used as a reference for new numbers ? | ||
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*400: Le Cortex CPHD | *400: Le Cortex CPHD | ||
[[V-Liner]] has an hex number ? | |||
[[Category:Base system]] | [[Category:Base system]] |
Revision as of 11:00, 7 August 2015
The NGH number is the game's unique identifier used for saves and highscores and probably other things. It is always stored in the 68k program header in BCD format at address $108.
See Category:Games
How can we get homebrew numbers organised ? Can this page be used as a reference for new numbers ?
Free ranges
- 100~199
- 273~299
- 304~399
- 401~9999(?)
Numbers used by unlicenced/homebrew games
- 300: Last Hope
- 301: Fast Striker
- 302: Last Hope: Pink Bullets
- 303: Gunlord
- 400: Le Cortex CPHD
V-Liner has an hex number ?