User:Rom1: Difference between revisions
mNo edit summary |
mNo edit summary |
||
| Line 12: | Line 12: | ||
<div id="home-cat"> | <div id="home-cat"> | ||
<div class="home-block"> | <div class="home-block"> | ||
<div class="head | <div class="head cat-base">[[:Category:Base system|<span class="cattitle"><span>Base system</span></span>]]</div> | ||
<div class="content"> | <div class="content"> | ||
<p>What's common to every NeoGeo system: main architecture, data formats...</p> | <p>What's common to every NeoGeo system: main architecture, data formats...</p> | ||
| Line 30: | Line 27: | ||
</div> | </div> | ||
<div class="home-block"> | <div class="home-block"> | ||
<div class="head | <div class="head cat-video">[[:Category:Audio system|<span class="cattitle"><span>Videosystem</span></span>]]</div> | ||
<div class="content"> | <div class="content"> | ||
<p>How graphics are handled and displayed, from bitplanes and colors to the video output.</p> | <p>How graphics are handled and displayed, from bitplanes and colors to the video output.</p> | ||
| Line 48: | Line 42: | ||
</div> | </div> | ||
<div class="home-block"> | <div class="home-block"> | ||
<div class="head | <div class="head cat-audio">[[:Category:Audio system|<span class="cattitle"><span>Audio system</span></span>]]</div> | ||
<div class="content"> | <div class="content"> | ||
<p>Everything related to music and sound effects: The Z80 subsystem, synthesized and sampled sound, CDDA playback...</p> | <p>Everything related to music and sound effects: The Z80 subsystem, synthesized and sampled sound, CDDA playback...</p> | ||
| Line 66: | Line 57: | ||
</div> | </div> | ||
<div class="home-block"> | <div class="home-block"> | ||
<div class="head | <div class="head cat-repair">[[:Category:Repairs|<span class="cattitle"><span>Repairs</span></span>]]</div> | ||
<div class="content"> | <div class="content"> | ||
<p>Troubleshooting dead or glitchy MVS boards, CD laser assemblies, cartridges...</p> | <p>Troubleshooting dead or glitchy MVS boards, CD laser assemblies, cartridges...</p> | ||
| Line 84: | Line 72: | ||
</div> | </div> | ||
<div class="home-block"> | <div class="home-block"> | ||
<div class="head | <div class="head cat-cart">[[:Category:Cartridge systems|<span class="cattitle"><span>Cart systems</span></span>]]</div> | ||
<div class="content"> | <div class="content"> | ||
<p>Particularities of the AES and MVS systems: ROM types, memory cards, cab I/O, data security... Also [[:Category:Cartridge boards|cartridge boards]] information.</p> | <p>Particularities of the AES and MVS systems: ROM types, memory cards, cab I/O, data security... Also [[:Category:Cartridge boards|cartridge boards]] information.</p> | ||
| Line 102: | Line 87: | ||
</div> | </div> | ||
<div class="home-block"> | <div class="home-block"> | ||
<div class="head | <div class="head cat-cd">[[:Category:CD systems|<span class="cattitle"><span>CD systems</span></span>]]</div> | ||
<div class="content"> | <div class="content"> | ||
<p>NeoGeo CD and CDZ specificities: Differences and limitations, new memory functions, CDDA...</p> | <p>NeoGeo CD and CDZ specificities: Differences and limitations, new memory functions, CDDA...</p> | ||
| Line 120: | Line 102: | ||
</div> | </div> | ||
<div class="home-block"> | <div class="home-block"> | ||
<div class="head | <div class="head cat-code">[[:Category:Code|<span class="cattitle"><span>Software</span></span>]]</div> | ||
<div class="content"> | <div class="content"> | ||
<p>Code snippets, register definitions, guides on how to display stuff, use the system ROM, play music and sounds, read user input...</p> | <p>Code snippets, register definitions, guides on how to display stuff, use the system ROM, play music and sounds, read user input...</p> | ||
| Line 138: | Line 117: | ||
</div> | </div> | ||
<div class="home-block"> | <div class="home-block"> | ||
<div class="head | <div class="head cat-chips">[[:Category:Chips|<span class="cattitle"><span>Electronics</span></span>]]</div> | ||
<div class="content"> | <div class="content"> | ||
<p>What makes everything work (or not). Schematics, chip pinouts and functions, troubleshooting hardware issues...</p> | <p>What makes everything work (or not). Schematics, chip pinouts and functions, troubleshooting hardware issues...</p> | ||
| Line 156: | Line 132: | ||
</div> | </div> | ||
<div class="home-block"> | <div class="home-block"> | ||
<div class="head | <div class="head cat-games">[[:Category:Games|<span class="cattitle"><span>Games</span></span>]]</div> | ||
<div class="content"> | <div class="content"> | ||
<p>Remarquable games for some of their technical aspects: special effects, unusual hardware use, hidden features...</p> | <p>Remarquable games for some of their technical aspects: special effects, unusual hardware use, hidden features...</p> | ||
Revision as of 19:48, 16 September 2017
What's common to every NeoGeo system: main architecture, data formats...
| BIOS RAM locations | 21:25, 11 August 2025 |
| Pinouts | 15:34, 23 July 2025 |
| Memory mapped registers | 19:21, 10 April 2025 |
How graphics are handled and displayed, from bitplanes and colors to the video output.
| Slowdown | 07:12, 12 September 2025 |
| Fix bankswitching | 21:25, 14 May 2025 |
| Sprites | 21:18, 14 May 2025 |
Everything related to music and sound effects: The Z80 subsystem, synthesized and sampled sound, CDDA playback...
Troubleshooting dead or glitchy MVS boards, CD laser assemblies, cartridges...
| Replacement chip | 20:21, 25 January 2026 |
| CD drive | 07:36, 1 November 2025 |
| List of ROM chips | 00:03, 26 September 2025 |
Particularities of the AES and MVS systems: ROM types, memory cards, cab I/O, data security... Also cartridge boards information.
| Category:Cartridge boards | 13:23, 10 January 2026 |
| Cartridges | 18:19, 7 January 2026 |
| PROG board | 07:40, 7 January 2026 |
NeoGeo CD and CDZ specificities: Differences and limitations, new memory functions, CDDA...
| CD drive | 07:36, 1 November 2025 |
| CDROM-2 board | 01:49, 18 August 2025 |
| CD hardware versions | 01:44, 18 August 2025 |
Code snippets, register definitions, guides on how to display stuff, use the system ROM, play music and sounds, read user input...
| Development tools | 14:00, 6 October 2025 |
| PLAYER START subroutine | 12:00, 6 October 2025 |
| Slowdown | 07:12, 12 September 2025 |
What makes everything work (or not). Schematics, chip pinouts and functions, troubleshooting hardware issues...
| Replacement chip | 20:21, 25 January 2026 |
| NEO-SMA | 15:37, 15 January 2026 |
| NEO-CMC | 23:04, 10 January 2026 |
Remarquable games for some of their technical aspects: special effects, unusual hardware use, hidden features...
| The King of Fighters '99 - Millennium Battle | 15:07, 15 January 2026 |
| Garou - Mark of the Wolves | 15:06, 15 January 2026 |
| Metal Slug 3 | 15:05, 15 January 2026 |
- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
- b
- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
25 January 2026
About this wiki
- The wiki has 579 pages thanks to our contributors
- Hosting provided by ElBarto
- Don't know where to start ? Try here
- Can't find what you're looking for ? Try our links
- Want to help ? Just register or join us on IRC ! [Freenode #neogeodev]
- How to edit, guidelines, available templates, suggestions: The wiki
Todo
- See wanted pages, old pages, short pages, and Todo/Mysteries.
- Publish asm highlighter for ConTEXT
- Make subcategories, move/merge "BIOS calls"
- More schematics, chip details/pinouts
- Troubleshooting tips
- Make a downloadable offline capture every few months ?
