User:Rom1: Difference between revisions
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<div class="head | <div class="head cat-base">[[:Category:Base system|<span class="cattitle"><span>Base system</span></span>]]</div> | ||
<div class="content"> | <div class="content"> | ||
<p>What's common to every NeoGeo system: main architecture, data formats...</p> | <p>What's common to every NeoGeo system: main architecture, data formats...</p> | ||
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<div class="head | <div class="head cat-video">[[:Category:Audio system|<span class="cattitle"><span>Videosystem</span></span>]]</div> | ||
<div class="content"> | <div class="content"> | ||
<p>How graphics are handled and displayed, from bitplanes and colors to the video output.</p> | <p>How graphics are handled and displayed, from bitplanes and colors to the video output.</p> | ||
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<div class="head | <div class="head cat-audio">[[:Category:Audio system|<span class="cattitle"><span>Audio system</span></span>]]</div> | ||
<div class="content"> | <div class="content"> | ||
<p>Everything related to music and sound effects: The Z80 subsystem, synthesized and sampled sound, CDDA playback...</p> | <p>Everything related to music and sound effects: The Z80 subsystem, synthesized and sampled sound, CDDA playback...</p> | ||
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<div class="head | <div class="head cat-repair">[[:Category:Repairs|<span class="cattitle"><span>Repairs</span></span>]]</div> | ||
<div class="content"> | <div class="content"> | ||
<p>Troubleshooting dead or glitchy MVS boards, CD laser assemblies, cartridges...</p> | <p>Troubleshooting dead or glitchy MVS boards, CD laser assemblies, cartridges...</p> | ||
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<div class="head | <div class="head cat-cart">[[:Category:Cartridge systems|<span class="cattitle"><span>Cart systems</span></span>]]</div> | ||
<div class="content"> | <div class="content"> | ||
<p>Particularities of the AES and MVS systems: ROM types, memory cards, cab I/O, data security... Also [[:Category:Cartridge boards|cartridge boards]] information.</p> | <p>Particularities of the AES and MVS systems: ROM types, memory cards, cab I/O, data security... Also [[:Category:Cartridge boards|cartridge boards]] information.</p> | ||
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<div class="head | <div class="head cat-cd">[[:Category:CD systems|<span class="cattitle"><span>CD systems</span></span>]]</div> | ||
<div class="content"> | <div class="content"> | ||
<p>NeoGeo CD and CDZ specificities: Differences and limitations, new memory functions, CDDA...</p> | <p>NeoGeo CD and CDZ specificities: Differences and limitations, new memory functions, CDDA...</p> | ||
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<div class="head | <div class="head cat-code">[[:Category:Code|<span class="cattitle"><span>Software</span></span>]]</div> | ||
<div class="content"> | <div class="content"> | ||
<p>Code snippets, register definitions, guides on how to display stuff, use the system ROM, play music and sounds, read user input...</p> | <p>Code snippets, register definitions, guides on how to display stuff, use the system ROM, play music and sounds, read user input...</p> | ||
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<div class="head | <div class="head cat-chips">[[:Category:Chips|<span class="cattitle"><span>Electronics</span></span>]]</div> | ||
<div class="content"> | <div class="content"> | ||
<p>What makes everything work (or not). Schematics, chip pinouts and functions, troubleshooting hardware issues...</p> | <p>What makes everything work (or not). Schematics, chip pinouts and functions, troubleshooting hardware issues...</p> | ||
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<div class="head | <div class="head cat-games">[[:Category:Games|<span class="cattitle"><span>Games</span></span>]]</div> | ||
<div class="content"> | <div class="content"> | ||
<p>Remarquable games for some of their technical aspects: special effects, unusual hardware use, hidden features...</p> | <p>Remarquable games for some of their technical aspects: special effects, unusual hardware use, hidden features...</p> | ||
Revision as of 19:48, 16 September 2017
What's common to every NeoGeo system: main architecture, data formats...
| BIOS RAM locations | 21:25, 11 August 2025 |
| Pinouts | 15:34, 23 July 2025 |
| Memory mapped registers | 19:21, 10 April 2025 |
How graphics are handled and displayed, from bitplanes and colors to the video output.
| Slowdown | 07:12, 12 September 2025 |
| Fix bankswitching | 21:25, 14 May 2025 |
| Sprites | 21:18, 14 May 2025 |
Everything related to music and sound effects: The Z80 subsystem, synthesized and sampled sound, CDDA playback...
Troubleshooting dead or glitchy MVS boards, CD laser assemblies, cartridges...
| CD drive | 07:36, 1 November 2025 |
| List of ROM chips | 00:03, 26 September 2025 |
| Graphic glitches | 16:46, 24 February 2025 |
Particularities of the AES and MVS systems: ROM types, memory cards, cab I/O, data security... Also cartridge boards information.
| PROG board | 00:23, 27 September 2025 |
| NEO-FTC1B board | 20:36, 19 September 2025 |
| CHA board | 19:25, 6 September 2025 |
NeoGeo CD and CDZ specificities: Differences and limitations, new memory functions, CDDA...
| CD drive | 07:36, 1 November 2025 |
| CDROM-2 board | 01:49, 18 August 2025 |
| CD hardware versions | 01:44, 18 August 2025 |
Code snippets, register definitions, guides on how to display stuff, use the system ROM, play music and sounds, read user input...
| Development tools | 14:00, 6 October 2025 |
| PLAYER START subroutine | 12:00, 6 October 2025 |
| Slowdown | 07:12, 12 September 2025 |
What makes everything work (or not). Schematics, chip pinouts and functions, troubleshooting hardware issues...
| NEO-E0 | 19:18, 19 November 2025 |
| CD drive | 07:36, 1 November 2025 |
| PROG board | 00:23, 27 September 2025 |
Remarquable games for some of their technical aspects: special effects, unusual hardware use, hidden features...
| Slot check security | 06:36, 28 October 2025 |
| Super Bubble Pop | 03:56, 6 April 2023 |
| Puzzle Bobble | 01:55, 6 April 2023 |
About this wiki
- The wiki has 574 pages thanks to our contributors
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- Don't know where to start ? Try here
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- Want to help ? Just register or join us on IRC ! [Freenode #neogeodev]
- How to edit, guidelines, available templates, suggestions: The wiki
Todo
- See wanted pages, old pages, short pages, and Todo/Mysteries.
- Publish asm highlighter for ConTEXT
- Make subcategories, move/merge "BIOS calls"
- More schematics, chip details/pinouts
- Troubleshooting tips
- Make a downloadable offline capture every few months ?
