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==Dev environment== | ==Dev environment== | ||
*Get ASW (link) or the GNU assembler GAS (link) | |||
*Get a text editor (Context ?) | |||
*Get the highlighter for Context | |||
==Files== | ==Files== | ||
===For MVS=== | |||
Chose an already existing romset, like ssideki (Super Sidekicks) for example. | |||
Replace the files in the zip by your : | |||
*68k program rom ([[P ROM]]) | |||
*Z80 program rom ([[M ROM]]) | |||
*ADPCM samples rom ([[V ROM]]) | |||
*[[Fix layer|Fix]] tileset ([[S ROM]]) | |||
*Pair of [[C ROM]] files ([[sprites]] tiles) | |||
==Code structure== | ==Code structure== | ||
*[[68k vector table]] | |||
*[[68k program header]] | |||
*[[Interrupts]] | |||
*See [[:Category:Code]] |
Revision as of 20:51, 7 October 2011
Dev environment
- Get ASW (link) or the GNU assembler GAS (link)
- Get a text editor (Context ?)
- Get the highlighter for Context
Files
For MVS
Chose an already existing romset, like ssideki (Super Sidekicks) for example. Replace the files in the zip by your :
- 68k program rom (P ROM)
- Z80 program rom (M ROM)
- ADPCM samples rom (V ROM)
- Fix tileset (S ROM)
- Pair of C ROM files (sprites tiles)