User talk:SMKDAN: Difference between revisions
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Excellent page about the graphic glitches, will definitely take some time to get the pinout of lspc-a/pro chips next month. How did you emulate the glitches, is MAME low level enough to "cut the traces" in the code ? | Excellent page about the graphic glitches, will definitely take some time to get the pinout of lspc-a/pro chips next month. How did you emulate the glitches, is MAME low level enough to "cut the traces" in the code ? | ||
--[[User:Furrtek|Furrtek]] 09:02, 17 June 2012 (CEST) | --[[User:Furrtek|Furrtek]] 09:02, 17 June 2012 (CEST) | ||
Thanks, any extra info you have would be great. I didn't modify MAME. It's just some tiny C apps that read in the unmodified ROMs and output files with the glitches simulated and ran MAME with those. | |||
--[[User:SMKDAN|SMKDAN]] 08:30, 18 June 2012 (CEST) |
Revision as of 06:30, 18 June 2012
Excellent page about the graphic glitches, will definitely take some time to get the pinout of lspc-a/pro chips next month. How did you emulate the glitches, is MAME low level enough to "cut the traces" in the code ? --Furrtek 09:02, 17 June 2012 (CEST)
Thanks, any extra info you have would be great. I didn't modify MAME. It's just some tiny C apps that read in the unmodified ROMs and output files with the glitches simulated and ran MAME with those. --SMKDAN 08:30, 18 June 2012 (CEST)