Fix bankswitching: Difference between revisions
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Revision as of 19:31, 24 December 2012
NEO-CMC 42
The 042 version of NEO-CMC is able to change the tile bank (4 maximum) for each line of fix tiles (8 pixels), allowing to use more than 4096 tiles. For this, the $7500~$75BF area of VRAM is used.
- The $7500~$753F area even words contains a flag to indicate if the bank has to be changed for the corresponding tile line.
- The $7580~$75BF area even words contains bank numbers for each of the tile lines.
If for a given line, the flag is set to $0200, the bank is read and changed and will remain the same until it's changed again (doesn't return to 0 if the next line hasn't the flag set).
Bank number:
Bit | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Def | Has to be $FF | Unused ? | Bank number |
NEO-CMC 50
The 050 version of NEO-CMC is able to add 2 bits to the fix tile numbers, allowing to use 16384 tiles at most (512KiB S ROM) at any time. For this, the $7500~$75DF area of VRAM is used.
Each word in this area gives the bank numbers for 6 horizontally consecutive fix tiles:
Bit | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Def | Unused ? | a | b | c | d | e | f |
Those bank bits are inverted (00 = bank 3, 11 = bank 0).
The words are organized as in the fix map for a PAL screen (first and last lines aren't used): from top to bottom and left to right. The "e" and "f" group of bits are unused in the last column ($75C0+).
Examples:
- Tile at X=0, Y=1 has its bank number in bits a of $7500
- Tile at X=0, Y=5 has its bank number in bits a of $7504
- Tile at X=3, Y=2 has its bank number in bits d of $7501
- Tile at X=7, Y=9 has its bank number in bits b of $7528