NEO-ZMC2: Difference between revisions
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Die pictures for sale: https://chipworks.secure.force.com/catalog/productdetails?cartID=9b3949c7-2063-4ea2-8a17-eb3324a3b4ba&sku=SNK-NE0-ZMC2&viewState=DetailView | Die pictures for sale: https://chipworks.secure.force.com/catalog/productdetails?cartID=9b3949c7-2063-4ea2-8a17-eb3324a3b4ba&sku=SNK-NE0-ZMC2&viewState=DetailView | ||
Found in second revision MVS boards (for the PRO-CT0 logic only) and AES carts. | Found in second revision MVS boards (for the PRO-CT0 logic only) and AES carts. |
Revision as of 13:01, 5 November 2015
NEO-ZMC and PRO-CT0 in one package. The PRO-CT0 is a network of multiplexers (32-bit C ROM bus to two 4 bpp pixel outputs).
Die pictures for sale: https://chipworks.secure.force.com/catalog/productdetails?cartID=9b3949c7-2063-4ea2-8a17-eb3324a3b4ba&sku=SNK-NE0-ZMC2&viewState=DetailView
Found in second revision MVS boards (for the PRO-CT0 logic only) and AES carts.
Pinout
OpenOffice Draw file: File:Neo-zmc2.odg
NEO-ZMC part:
- SDA0,SDA1,SDA8~SDA15: Z80 address bus
- MA11~M21: M ROM address outputs
PRO-CT0 part, inputs:
- 12M: 12MHz clock, outputs next pixel on falling edge.
- C0~C31: C ROM data bus (2*16 bits). Gives all the pixel data needed for a 8 pixel line.
- H: When high, reverse bit order of pixels shifted out (used for sprites horizontal flipping)
- EVEN: Swap A/B pixels.
- LOAD: Latch C ROM data (on rising edge ?).
Outpus:
- DOTA: High when pixel A is opaque (color > 0)
- DOTB: High when pixel B is opaque (color > 0)
- GAD0~GAD3: Pixel A color data
- GBD0~GBD3: Pixel B color data