Palette rotation: Difference between revisions
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(Created page with "thumb|[[League Bowling's title screen uses palette rotation for its background.]] Palette rotation is a video effect made by shifting and wrapping co...") |
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[[ | Palette rotation is a video effect made by shifting and wrapping a range of color entries inside a [[palettes|palette]]. | ||
This effect was frequently used in older games for cyclic, scrolling animations (waterfalls...) without having to use multiple tiles, saving up graphics memory and CPU time. | |||
<gallery> | |||
Lbowlpalrot.gif|[[League Bowling]]'s title screen uses palette rotation as a mean to provoke eye cancer. | |||
Ff2palrot.gif|[[Fatal Fury 2]] uses palette rotations to animate water efficiently. | |||
</gallery> | |||
==Example code== | |||
<syntaxhighlight> | |||
To do. | |||
</syntaxhighlight> | |||
[[Category:Video system]] | [[Category:Video system]] | ||
[[Category:Code]] |
Revision as of 02:48, 9 July 2016
Palette rotation is a video effect made by shifting and wrapping a range of color entries inside a palette.
This effect was frequently used in older games for cyclic, scrolling animations (waterfalls...) without having to use multiple tiles, saving up graphics memory and CPU time.
-
League Bowling's title screen uses palette rotation as a mean to provoke eye cancer.
-
Fatal Fury 2 uses palette rotations to animate water efficiently.
Example code
To do.