Transparency effects: Difference between revisions
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<gallery heights=224px widths=320px> | <gallery heights=224px widths=320px> | ||
File:Breakerst.png|Odd/even pixel trick in [[Breakers]] | File:Breakerst.png|Odd/even pixel trick in [[Breakers]] | ||
File:Fatfury3blink.gif|Blinking sprite in [[ | File:Fatfury3blink.gif|Blinking sprite in [[Fatal_Fury_3_-_Road_to_the_Final_Victory]] (slowed down) | ||
</gallery> | </gallery> | ||
[[Category:Code]] | [[Category:Code]] |
Revision as of 05:24, 12 October 2016
The video hardware doesn't support real transparency between sprites.
Developers had to come up with ways of faking it with different methods like quickly alternating images, or only having one out of two pixels left transparent.
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Odd/even pixel trick in Breakers
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Blinking sprite in Fatal_Fury_3_-_Road_to_the_Final_Victory (slowed down)