CARD

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BIOSF_CRDACCESS ($C00468): Perform memory card operation

(Informations provided by User:Smkdan)

Memory locations used:

BIOS_CRDF       (8bit): function to perform when calling BIOSF_CRDACCESS, see below table
BIOS_CRDRESULT  (8bit): 00 on success, else 80+ and encodes the error, see below table
BIOS_CRDPTR     (32bit): pointer to read from/write to
BIOS_CRDSIZE    (16bit): how much data to read/write from/to card
BIOS_CRDNGH     (16bit): usually game [[NGH]].  Unique identifier for the game that 'owns' the save file
BIOS_CRDFILE    (16bit): each NGH has up to 16 save 'files' associated with

To access memory card, the RAM addresses above must be set depending on the function being attempted BIOS_CRDF values:

$00 (Format)
No extra parameters
$01 (Find)
In: BIOS_CRDNGH: NGH to find save files for
Out: BIOS_CRDFILE: 16bit mask containing 1 bits for each one of the 16 save files if present.
0 bits mean the save file is not present. i.e. FFFF = all 16 saves used, 8000 = only save file 15 is used
$02 (Load)
In:
CRDPTR: pointer to store loaded data to
CRDSIZE: the max size of data to load (automatically stops when entire file is loaded)
CRDNGH: NGH of file
CRDFILE: the file # of the given NGH to load from
$03 (Save)
In:
CRDPTR: pointer to read data to store to the card
CRDSIZE: size of data to save
CRDNGH: NGH of file
CRDFILE: the file # of the given NGH to save as
$04 (Delete)
In:
CRDNGH: NGH of file
CRDFILE: the file # of the given NGH to delete
$05 (GETNAME)
Gets name of a save file, forgot how these work...
$06 (SETUSER) (the username of the card)
$07 (GETUSER)

Errors may occur and the BIOS will store a value in BIOS_CRDRESULT depending on what went wrong:

  • $00: no errors
  • $80: no card inserted
  • $81: card inserted, but not formatted
  • $82: attempted to load a file that doesn't exist on the card
  • $83: checksum error?
  • $84: attempted to save to a full card
  • $85: card write protect switch is active