BIOS calls
Please see ASM Defines or C Defines for the hex addresses.
Simplify hierarchy and tell on which system each call works ?
Universal BIOS calls
BIOS calls common to every system.
BIOSF_CLEARFIX: Clear fix layer
BIOSF_CLEARSPR: Clear sprites
BIOSF_? ($C0044A): (Called every frame)
Sets values in RAM according to buttons states. Often called each frame.
Memory locations set:
BIOS_P1CURRENT $10FD95 Joystick 1 state BIOS_P1PREVIOUS $10FD96 Previous joystick 1 state BIOS_P1CHANGE $10FD97 Joystick 1 state change (edges) BIOS_P1REPEAT $10FD98 Joystick 1 repeat (edge, and strobe if held more than ? calls) BIOS_P2CURRENT $10FD9B Joystick 2 state BIOS_P2PREVIOUS $10FD9C Previous joystick 2 state BIOS_P2CHANGE $10FD9D Joystick 2 state change (edges) BIOS_P2REPEAT $10FD9E Joystick 2 repeat (edge, and strobe if held more than ? calls) BIOS_STATCURNT Joystick 1/2 start/select state BIOS_STATCHANGE Previous Joystick 1/2 start/select state
Bit definitions: see Joypads
AES/MVS BIOS calls
AES/MVS specific calls.
BIOSF_CRDACCESS: Perform memory card operation
(Informations provided by User:Smkdan)
Memory locations used (all 8bit):
BIOS_CRDF (8bit): function to perform when calling BIOSF_CRDACCESS, see below table BIOS_CRDRESULT (8bit): 00 on success, else 80+ and encodes the error, see below table BIOS_CRDPTR (32bit): pointer to read from/write to BIOS_CRDSIZE (16bit): how much data to read/write from/to card BIOS_CRDNGH (16bit): usually game NGH. Unique identifier for the game that 'owns' the save file BIOS_CRDFILE (16bit): each NGH has up to 16 save 'files' associated with
To access memory card, the RAM addresses above must be set depending on the function being attempted BIOS_CRDF values:
- $00 (Format)
- No extra parameters
- $01 (Find)
- In: BIOS_CRDNGH: NGH to find save files for
- Out: BIOS_CRDFILE: 16bit mask containing 1 bits for each one of the 16 save files if present.
- 0 bits mean the save file is not present. i.e. FFFF = all 16 saves used, 8000 = only save file 15 is used
- $02 (Load)
- In:
- CRDPTR: pointer to store loaded data to
- CRDSIZE: the max size of data to load (automatically stops when entire file is loaded)
- CRDNGH: NGH of file
- CRDFILE: the file # of the given NGH to load from
- $03 (Save)
- In:
- CRDPTR: pointer to read data to store to the card
- CRDSIZE: size of data to save
- CRDNGH: NGH of file
- CRDFILE: the file # of the given NGH to save as
- $04 (Delete)
- In:
- CRDNGH: NGH of file
- CRDFILE: the file # of the given NGH to delete
- $05 (GETNAME)
- Gets name of a save file, forgot how these work...
- $06 (SETUSER) (the username of the card)
- $07 (GETUSER)
Errors may occur and the BIOS will store a value in BIOS_CRDRESULT depending on what went wrong:
- $00: no errors
- $80: no card inserted
- $81: card inserted, but not formatted
- $82: attempted to load a file that doesn't exist on the card
- $83: checksum error?
- $84: attempted to save to a full card
- $85: card write protect switch is active
CD BIOS calls
- Same ones as the AES/MVS ?
BIOSF_UPLOAD ($C00546): Upload data to DRAM
Arguments:
- $10FEF8: Source (Long)
- $10FEF4: Destination (Long)
- $10FEDA: Zone (Byte, 0=PRG, 1=FIX, 2=SPR, 3=Z80, 4=PCM, 5=PAT)
- $10FEFC: Size (Long)
- $10FEDB: Bank (Byte)
For FIX, Z80 (, PAT ?) and PCM upload, Destination has to be multiplied by 2 (8 bit busses). SPR bank size is 1MiB (4 banks), PCM bank size is 512KiB (4 banks).
$10FEF4 is auto-incremented by the size upon completion, which allows to do multiple consecutive uploads.
BIOSF_LOADFILE ($C00552): Load file from CD (with animation)
A0 points to a file information block made of:
- File name, ends with 0 (32 chars buffer ?)
- Bank (byte)
- Eventual padding bytes to align Offset
- Offset (long)
For FIX, Z80 and PCM files, Offset is multiplied by 2 (8 bit busses).
The destination memory is automatically chosen according to the file's extension.
BIOSF_CDPLAYER ($C0055E): Reset to CD player
BIOSF_CDDACMD ($C0056A): Issue CDDA command
Word in D0, command/track ?
CDZ BIOS calls
- Check track 0 ? Copy protection