LSP 1st
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Revision as of 15:27, 26 June 2011 by
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BIOSF_CLEARSPR
($C004C8): Clear sprites
Warning:
register contents aren't preserved ! (Uses D0, D1, and A0)
All maps are cleared with tile # $FF, no special attributes (all
SCB1
to $00FF,$0000)
All shrinking values are set to max (all
SCB2
to $0FFF)
All heights cleared to 0 (all
SCB3
to $0000)
All X positions are set to 380 (all
SCB4
to $BE00)
Category
:
BIOS calls
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