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(Created page with "The NeoGeo's rendering priority can be seen as layers. From back to front: * The backdrop: a solid color. * Sprites: their order in VRAM determines their p...") |
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Latest revision as of 22:38, 23 June 2018
The NeoGeo's rendering priority can be seen as layers. From back to front:
- The backdrop: a solid color.
- Sprites: their order in VRAM determines their priority. First: back, last: front.
- The fix layer: a full-screen steady tile layer above everything else.
As chained sprites are always adjacent in VRAM, their priority isn't a special case.