PRG file

From NeoGeo Development Wiki
Revision as of 02:00, 10 February 2017 by Furrtek (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

PRG files are used as the 68k program (the equivalent of P ROMs on cartridge systems, but the content isn't byteswapped). Several games overcome the 2MiB limit by keeping a main PRG file loaded, and only swap the ones containing data like level maps, animation tables...

Note that LOGO_*.PRG files are handled differently.

  • Maximum file size: 1MiB (?)
  • Type code: 0
  • Loadable in: 68k program DRAM ($000000~$1FFFFF)
  • Banks: 1 ($000000~$1FFFFF). Range $100000~$1FFFFF is also used for 68k user RAM, system ROM operations, CD buffers, ...