Palette rotation: Difference between revisions

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(Created page with "thumb|[[League Bowling's title screen uses palette rotation for its background.]] Palette rotation is a video effect made by shifting and wrapping co...")
 
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[[File:Lbowlpalrot.gif|thumb|[[League Bowling]]'s title screen uses palette rotation for its background.]]
Palette rotation is a video effect made by shifting and wrapping a range of color entries inside a [[palettes|palette]].


Palette rotation is a video effect made by shifting and wrapping colors inside a [[palettes|palette]].
This effect was frequently used in older games for cyclic, scrolling animations (waterfalls...) without having to use multiple tiles, saving up graphics memory and CPU time.
 
<gallery>
Lbowlpalrot.gif|[[League Bowling]]'s title screen uses palette rotation as a mean to provoke eye cancer.
Ff2palrot.gif|[[Fatal Fury 2]] uses palette rotations to animate water efficiently.
</gallery>
 
==Example code==


This effect was frequently used in older games for cyclic, scrolling animations (waterfalls...) without having to use multiple tiles, saving up graphics memory and CPU time.
<syntaxhighlight>
To do.
</syntaxhighlight>


[[Category:Video system]]
[[Category:Video system]]
[[Category:Code]]

Revision as of 02:48, 9 July 2016

Palette rotation is a video effect made by shifting and wrapping a range of color entries inside a palette.

This effect was frequently used in older games for cyclic, scrolling animations (waterfalls...) without having to use multiple tiles, saving up graphics memory and CPU time.

Example code

To do.