SYS file: Difference between revisions

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SYS files hold map and sprite data for the game logo ([[CDZ]]) ?
SYS files hold palette and sprite data for the game logo displayed in the [[CDZ]] menu screen. There's one file for each nationality:


See cdrom_load_title in cdrom.c of NEOCD 0.31. Contains palettes and sprite data.
*TITLE_J.SYS
*TITLE_U.SYS
*TITLE_E.SYS
 
Palettes are stored first, there's space for 45 of them ($5A0 bytes). Following that are 40 sprite tiles in the regular [[SPR file]] format, making a 9*5 tiles (144*80 pixels) logo. Tiles are mapped from left to right, top to bottom.
 
(See cdrom_load_title in cdrom.c of NEOCD 0.31).


[[Category:CD systems]]
[[Category:CD systems]]

Revision as of 16:49, 14 February 2012

SYS files hold palette and sprite data for the game logo displayed in the CDZ menu screen. There's one file for each nationality:

  • TITLE_J.SYS
  • TITLE_U.SYS
  • TITLE_E.SYS

Palettes are stored first, there's space for 45 of them ($5A0 bytes). Following that are 40 sprite tiles in the regular SPR file format, making a 9*5 tiles (144*80 pixels) logo. Tiles are mapped from left to right, top to bottom.

(See cdrom_load_title in cdrom.c of NEOCD 0.31).