Ghostlop (prototype): Difference between revisions
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(Created page with "{{GameInfo|right |en_title=Ghostlop (prototype) |jp_title=Ghostlop (prototype) |developer=Data East Corporation |ngh_id=228 |mvs_release=yes |mvs_release_en=y |mvs_release_jp=...") |
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{{GameInfo|right | {{GameInfo|right | ||
|en_title=Ghostlop (prototype) | |en_title=Ghostlop (prototype) | ||
|jp_title= | |jp_title=ゴーストロップ (プロトタイプ) | ||
|developer=Data East Corporation | |developer=Data East Corporation | ||
|ngh_id=228 | |ngh_id=228 | ||
|megcount=78 | |||
|mvs_release=yes | |mvs_release=yes | ||
|mvs_release_en= | |mvs_release_en=n | ||
|mvs_release_jp=y | |mvs_release_jp=y | ||
|mvs_romset=ghostlop | |mvs_romset=ghostlop | ||
|mvs_date=1996 | |mvs_date=1996 and 2001 (location test only) | ||
|mvs_pchip= | |mvs_pchip=None | ||
|mvs_pboard=PROGGSC | |mvs_pboard=PROGGSC | ||
|mvs_cboard=CHA256 | |mvs_cboard=CHA256 | ||
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[[Category:Games]] | [[Category:Games]] | ||
The location test version uses socketed EPROMs on the PROG board, flash chips on adapter boards for the C ROMs and EPROMs for M1 and S1 on the CHA. It has a piece of cardboard between the 2 boards to avoid shorts because the socketed flash adapter boards are a bit too high and could get shorted with traces on the PROG board. | |||
[[File:Ghostlop.jpg|800px]] |
Latest revision as of 12:09, 4 April 2019
General Info | |
USA Title | Ghostlop (prototype) |
Japanese Title | ゴーストロップ (プロトタイプ) |
European Title | Ghostlop (prototype) |
NGH | 228 |
Developer | Data East Corporation |
Editor | SNK |
Meg count | 78 |
TCRF page | None |
MVS Release | |
Release date | 1996 and 2001 (location test only) |
PROG Board | PROGGSC |
CHA Board | CHA256 |
Protection Chip | None |
MAME romset | ghostlop |
AES Release : No | |
CD Release : No |
The location test version uses socketed EPROMs on the PROG board, flash chips on adapter boards for the C ROMs and EPROMs for M1 and S1 on the CHA. It has a piece of cardboard between the 2 boards to avoid shorts because the socketed flash adapter boards are a bit too high and could get shorted with traces on the PROG board.