Viewpoint: Difference between revisions
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|ngh_id=051 | |ngh_id=051 | ||
|megcount=74 | |megcount=74 | ||
|tcrf=https://tcrf.net/Viewpoint_(Neo_Geo) | |||
|mvs_release=yes | |mvs_release=yes | ||
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|aes_release_jp=y | |aes_release_jp=y | ||
|aes_release_en=y | |aes_release_en=y | ||
|aes_romset=viewpoin | |||
|aes_date=11/12/92 | |aes_date=11/12/92 | ||
|cd_release=y | |cd_release=y | ||
Latest revision as of 00:37, 23 September 2017
| General Info | |
| USA Title | Viewpoint |
| Japanese Title | Viewpoint
(ビューポイント) |
| European Title | Viewpoint |
| NGH | 051 |
| Developer | Sammy / Aicom |
| Editor | SNK |
| Meg count | 74 |
| TCRF page | Link |
|
MVS Release | |
| Release date | 1992 |
| PROG Board | PROG-G2 |
| CHA Board | CHA42G-1 |
| Protection Chip | none |
| MAME romset | viewpoin |
|
AES Release | |
| Release date | 11/12/92 |
| PROG Board | Unknown |
| CHA Board | Unknown |
| Protection Chip | Unknown |
| MAME romset | Unknown |
|
CD Release | |
| Release date | 25/02/95 |
Viewpoint is a shoot'em up game made by Sammy Corp., notable for its original and heavily sample-based music, pre-rendered 3D graphics and difficulty.
Technical features
- The game engine achieves a one-way isometric scroll of the entire game field, which contains itself several masking tricks.
- The Sammy logo animation uses the RLI interrupt.