Development tools: Difference between revisions

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=68k programming=
=68k programming=
*[[http://john.ccac.rwth-aachen.de:8000/as/ AS assembler]]
*JAS 68k assembler (by [[Charles Doty]]) [[http://arcadedev.emuvibes.com/files/jas.zip JAS 68k assembler]]
*JAS 68k assembler (by [[Charles Doty]]) [[http://arcadedev.emuvibes.com/files/jas.zip JAS 68k assembler]]
*Maccer preprocessor for JAS (by Michael Hope) [[http://arcadedev.emuvibes.com/files/maccer-0_23_dos.zip Maccer]]
*Maccer preprocessor for JAS (by Michael Hope) [[http://arcadedev.emuvibes.com/files/maccer-0_23_dos.zip Maccer]]
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=Z80 programming=
=Z80 programming=
*WLA-DX cross assembler for multiple platforms, Z80 included. [[http://www.niksula.cs.hut.fi/~tursas/wla/wladx_binaries_20040822.zip WLA-DX 9.2 Win32 binaries]]
*WLA-DX cross assembler for multiple platforms, Z80 included. [[http://www.niksula.cs.hut.fi/~tursas/wla/wladx_binaries_20040822.zip WLA-DX 9.2 Win32 binaries]]
*ZCC Z80 C compiler [[http://www.gaby.de/z80/zip/zcc096.zip ZCC 0.96]]
*ZCC Z80 C compiler [[http://www.gaby.de/z80/zip/zcc096.zip ZCC 0.96]]
*DASM Z80 disassembler (by Charles Doty) [[http://www.gaby.de/z80/zip/dasmz80.zip DASM]]
*DASM Z80 disassembler (by Charles Doty) [[http://www.gaby.de/z80/zip/dasmz80.zip DASM]]
*Inkland DZ80 disassembler [[http://www.inkland.org.uk/dz80/dz80w200.exe DZ80 2.0]]
*Inkland DZ80 disassembler [[http://www.inkland.org.uk/dz80/dz80w200.exe DZ80 2.0]]


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=Music=
=Music=
*MVSTracker FM music editor and player (by Ivan Mackintosh) [[http://neobitz.com/Downloads/MVSTracker/MVSTracker_0.6c.zip MVSTracker]]
*MVSTracker FM music editor and player (by Ivan Mackintosh). [[http://neobitz.com/Downloads/MVSTracker/MVSTracker_0.6c.zip MVSTracker]]
*[[http://www.goldwave.com/release.php Goldwave sound editor]]
*[[http://www.goldwave.com/release.php Goldwave sound editor]]


=Graphics=
=Graphics=
*YY-CHR multi-format tile editor, used in 4BPP SNES mode with NGGTS to make [[C ROM|C]] and [[S ROM]]s. [[http://www.romhacking.net/utils/119/ YY-CHR 0.99]]
*[[YY-CHR]] multi-format tile editor, used in 4BPP SNES mode with NGGTS to make [[C ROM|C]] and [[S ROM]]s. [[http://www.romhacking.net/utils/119/ YY-CHR 0.99]]
*NeoGeo Graphics ToolSuite [[http://furrtek.free.fr/noclass/neogeo/nggts.zip NGGTS]]
*[[NGGTool|NeoGeo Graphics ToolSuite]]. [[http://furrtek.free.fr/noclass/neogeo/nggts.zip NGGTS]]
*Sprite graphics converter by IQ [[http://furrtek.free.fr/noclass/neogeo/gfxmvstocd.zip MVS to CD sprite converter]]
*Sprite graphics converter by IQ. [[http://furrtek.free.fr/noclass/neogeo/gfxmvstocd.zip MVS to CD sprite converter]]


[[Category:Code]]
[[Category:Code]]
[[Category:Tools]]
[[Category:Tools]]

Revision as of 05:54, 23 May 2011

68k programming

Z80 programming

Source editors

Context (with highlighter), PM...

Music

Graphics