Rendering logic: Difference between revisions

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* [[NEO-GRC]], [[NEO-OFC]] (CD systems)
* [[NEO-GRC]], [[NEO-OFC]] (CD systems)
* [[NEO-GRZ]] (CDZ, MV-1C ?)
* [[NEO-GRZ]] (CDZ, MV-1C ?)
GPUs all need 3 cycles of the 6MHz pixel clock to parse one sprite (320px / 96 sprite per line max) ?


See [[graphics pipeline]] for details and interconnections between chips and cartridges.
See [[graphics pipeline]] for details and interconnections between chips and cartridges.


[[Category:Video system]]
[[Category:Video system]]

Revision as of 07:45, 26 June 2012

On the NeoGeo hardware, the term GPU (Graphics Processing Unit) may refer to pairs of different chips used to generate the video signal.

See graphics pipeline for details and interconnections between chips and cartridges.