MVS cartridge pinout: Difference between revisions

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The [[BIOS]] was written to ensure the signal is asserted when it does the slot check.
The [[BIOS]] was written to ensure the signal is asserted when it does the slot check.


[[NG:Dev.Team]] carts run this signal to the LPC2468FBD208. Seems never used on official PCBs. --[[User:Hpman|Hpman]] 05:22, 26 June 2012 (CEST)
SLOTCS is used on multiplayer link capable games, trapping the [[HD6301]] into an idle loop when high.
 
[[NG:Dev.Team]] carts run this signal to the LPC2468FBD208. --[[User:Hpman|Hpman]] 05:22, 26 June 2012 (CEST)


[[PROGEOP]] uses SLOTCS, not [[PROGSF1]]. --[[User:Furrtek|Furrtek]] 12:11, 24 September 2012 (CEST)
[[PROGEOP]] uses SLOTCS, not [[PROGSF1]]. --[[User:Furrtek|Furrtek]] 12:11, 24 September 2012 (CEST)


[[Category:Cartridge systems]]
[[Category:Cartridge systems]]

Revision as of 23:44, 25 November 2014

See also AES cartridge pinout.

  • Pin pitch: .1 in (2.54mm)
  • Board thickness: 1.6mm
  • Number of pins: 60 on each side, 120 per board, 240 per cartridge, with some pins missing or unused


CHA bottom CHA top PROG bottom PROG top

Beware ! Pinouts found elsewhere have /ROMOE and 4MB swapped, it's an error on the original schematics. /ROMOE is on pin 33 bottom, 4MB is on pin 34 bottom.

See Signal names for the description of each pin.

SLOTCS goes low when the slot is used. On multi-slot boards, the signals come from NEO-F0 SLOT0~5. On one slot boards, it's tied to SYSTEMB. The BIOS was written to ensure the signal is asserted when it does the slot check.

SLOTCS is used on multiplayer link capable games, trapping the HD6301 into an idle loop when high.

NG:Dev.Team carts run this signal to the LPC2468FBD208. --Hpman 05:22, 26 June 2012 (CEST)

PROGEOP uses SLOTCS, not PROGSF1. --Furrtek 12:11, 24 September 2012 (CEST)