Neo Print: Difference between revisions
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The Neo Print was one of SNK's attempts to pull the last dollars from the NeoGeo brand. It was a small purikura (photo booth) which ran on a MVS-'''based''' board, and had a camera and printer interface. <strike>Players</strike> users could add various frames to their picture with more-or-less common themes, SNK characters, before printing to sticky photo paper. | |||
It was apparently exported to the US for some time (video ad on Youtube). | |||
A variety of cartridges were produced with different themes and for US/JP localization. | |||
'''!!! Preliminary info !!!''' | |||
==Cartridges== | |||
* The cartridges have the exact same mechanical format as MVS cartridges. | |||
* The PROG boards have an identical pinout, some in fact are simple MVS [[PROGBK1]] boards. | |||
* The CHA boards are custom made for the Neo Print and have a different pinout, they have no fix ROM and pre-muxed [[C ROM]]s. | |||
* Electrical safety compatibility with MVS carts ? Apparently they just freeze on a black screen without damage. | |||
=Board= | |||
* Power: 5V only. Current rating ? | |||
* Backup RAM, or at least an RTC. | |||
* Z80 has its own 8MHz oscillator ? | |||
* 68K runs at 12MHz. | |||
* 5x 16V8 PALs for glue logic. | |||
* [[NEO-SDR-T]] chip for ext I/O and dipswitches. | |||
* The board doesn't seem to have an embedded [[system ROM]], the cartridge's program does everything. | |||
==Video== | |||
* The sprite rendering logic is probably quite different from the regular NeoGeo systems. | |||
* There is no fix layer, and sprite graphics are loaded from a 16-bit bus. | |||
* The video timing seems to be "genlocked" to the NTSC camera's video signal, [[PSTG-SNK]] is used as the only custom graphics chip. | |||
* It seems that the camera's video is not simply overlaid with generated graphics but converted digitally and processed as tiles. | |||
* All video I/O is done in S-video (chroma/luma). The printer is fed with analog video too, it actually does a "screengrab" before printing. | |||
* VRAM is made of 4*128kB 8-bit SRAM, probably as 2*256k words. | |||
* A NEC µPC6620 triple 8(?) bit video DAC feeds a common Fujitsu MB3516 RGB encoder chip for output. | |||
* 6x NEC µPD42280 dual-port video RAMs (2 fields for each color component) filled by 3 NEC µPC659 video DACs. | |||
* NEC µPC1862 video sync maestro (NTSC). | |||
* 2 Sony chips for mux/demux or color burst generation for monitor and printer ? | |||
* 2 Mitsubishi M52065 triple 2-to-1 high speed analog switches. | |||
==Audio== | |||
Sound comes from the same YM2610-YM3016 pair, driven by Z80 and fed by regular [[V ROM]]s (both PCMA and PCMB are used ?). | |||
=Printer= | |||
The stock printer was a Mitsubishi CP-710E (sublimation technology). The Neo Print "emulates" the original printer remote control via the PRT1 and PRT2 ports (mini DIN 8, stereo jack). | |||
=Camera= | |||
To do. Probably any S-video capable NTSC camera works. | |||
PCB picture: | |||
http://mvs.gotwalls.com/images/e/e1/Pstm-p1_set1_top_nocover.jpg | http://mvs.gotwalls.com/images/e/e1/Pstm-p1_set1_top_nocover.jpg | ||
[[Category:Cartridge systems]] | [[Category:Cartridge systems]] |
Revision as of 00:05, 19 December 2015
The Neo Print was one of SNK's attempts to pull the last dollars from the NeoGeo brand. It was a small purikura (photo booth) which ran on a MVS-based board, and had a camera and printer interface. Players users could add various frames to their picture with more-or-less common themes, SNK characters, before printing to sticky photo paper.
It was apparently exported to the US for some time (video ad on Youtube).
A variety of cartridges were produced with different themes and for US/JP localization.
!!! Preliminary info !!!
Cartridges
- The cartridges have the exact same mechanical format as MVS cartridges.
- The PROG boards have an identical pinout, some in fact are simple MVS PROGBK1 boards.
- The CHA boards are custom made for the Neo Print and have a different pinout, they have no fix ROM and pre-muxed C ROMs.
- Electrical safety compatibility with MVS carts ? Apparently they just freeze on a black screen without damage.
Board
- Power: 5V only. Current rating ?
- Backup RAM, or at least an RTC.
- Z80 has its own 8MHz oscillator ?
- 68K runs at 12MHz.
- 5x 16V8 PALs for glue logic.
- NEO-SDR-T chip for ext I/O and dipswitches.
- The board doesn't seem to have an embedded system ROM, the cartridge's program does everything.
Video
- The sprite rendering logic is probably quite different from the regular NeoGeo systems.
- There is no fix layer, and sprite graphics are loaded from a 16-bit bus.
- The video timing seems to be "genlocked" to the NTSC camera's video signal, PSTG-SNK is used as the only custom graphics chip.
- It seems that the camera's video is not simply overlaid with generated graphics but converted digitally and processed as tiles.
- All video I/O is done in S-video (chroma/luma). The printer is fed with analog video too, it actually does a "screengrab" before printing.
- VRAM is made of 4*128kB 8-bit SRAM, probably as 2*256k words.
- A NEC µPC6620 triple 8(?) bit video DAC feeds a common Fujitsu MB3516 RGB encoder chip for output.
- 6x NEC µPD42280 dual-port video RAMs (2 fields for each color component) filled by 3 NEC µPC659 video DACs.
- NEC µPC1862 video sync maestro (NTSC).
- 2 Sony chips for mux/demux or color burst generation for monitor and printer ?
- 2 Mitsubishi M52065 triple 2-to-1 high speed analog switches.
Audio
Sound comes from the same YM2610-YM3016 pair, driven by Z80 and fed by regular V ROMs (both PCMA and PCMB are used ?).
Printer
The stock printer was a Mitsubishi CP-710E (sublimation technology). The Neo Print "emulates" the original printer remote control via the PRT1 and PRT2 ports (mini DIN 8, stereo jack).
Camera
To do. Probably any S-video capable NTSC camera works.
PCB picture: http://mvs.gotwalls.com/images/e/e1/Pstm-p1_set1_top_nocover.jpg