Diff
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Diff is a Neo-Geo CD demo by citavia, released at Revision 2016.
It cleverly uses 2 groups of 40 sprites spaced 8 pixels apart as a double-buffered canvas, where each tile is assigned to a different palette. Drawing to the canvas is done at 30 FPS only by updating the palette RAM.
Links
- Release post
- Pouet entry
- "Chunky-mode: explanation and example", a thread explaining the technique used in this demo, along with source code.