Neo Print: Difference between revisions

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Photo booth made of a special MVS board which had a camera and printer interface. BIOS has been dumped ?
The Neo Print was one of SNK's attempts to pull the last dollars from the NeoGeo brand. It was a small purikura (photo booth) which ran on a MVS-'''based''' board, and had a camera and printer interface. <strike>Players</strike> users could add various frames to their picture with more-or-less common themes, SNK characters, before printing to sticky photo paper.


It was apparently exported to the US for some time (video ad on Youtube).
A variety of cartridges were produced with different themes and for US/JP localization.
'''!!! Preliminary info !!!'''
==Cartridges==
* The cartridges have the exact same mechanical format as MVS cartridges.
* The PROG boards have an identical pinout, some in fact are simple MVS [[PROGBK1]] boards.
* The CHA boards are custom made for the Neo Print and have a different pinout, they have no fix ROM and pre-muxed [[C ROM]]s.
* Electrical safety compatibility with MVS carts ? Apparently they just freeze on a black screen without damage.
=Board=
* Power: 5V only. Current rating ?
* Backup RAM, or at least an RTC.
* Z80 has its own 8MHz oscillator ?
* 68K runs at 12MHz.
* 5x 16V8 PALs for glue logic.
* [[NEO-SDR-T]] chip for ext I/O and dipswitches.
* The board doesn't seem to have an embedded [[system ROM]], the cartridge's program does everything.
==Video==
* The sprite rendering logic is probably quite different from the regular NeoGeo systems.
* There is no fix layer, and sprite graphics are loaded from a 16-bit bus.
* The video timing seems to be "genlocked" to the NTSC camera's video signal, [[PSTG-SNK]] is used as the only custom graphics chip.
* It seems that the camera's video is not simply overlaid with generated graphics but converted digitally and processed as tiles.
* All video I/O is done in S-video (chroma/luma). The printer is fed with analog video too, it actually does a "screengrab" before printing.
* VRAM is made of 4*128kB 8-bit SRAM, probably as 2*256k words.
* A NEC µPC6620 triple 8(?) bit video DAC feeds a common Fujitsu MB3516 RGB encoder chip for output.
* 6x NEC µPD42280 dual-port video RAMs (2 fields for each color component) filled by 3 NEC µPC659 video DACs.
* NEC µPC1862 video sync maestro (NTSC).
* 2 Sony chips for mux/demux or color burst generation for monitor and printer ?
* 2 Mitsubishi M52065 triple 2-to-1 high speed analog switches.
==Audio==
Sound comes from the same YM2610-YM3016 pair, driven by Z80 and fed by regular [[V ROM]]s (both PCMA and PCMB are used ?).
=Printer=
The stock printer was a Mitsubishi CP-710E (sublimation technology). The Neo Print "emulates" the original printer remote control via the PRT1 and PRT2 ports (mini DIN 8, stereo jack).
=Camera=
To do. Probably any S-video capable NTSC camera works.
PCB picture:
http://mvs.gotwalls.com/images/e/e1/Pstm-p1_set1_top_nocover.jpg
http://mvs.gotwalls.com/images/e/e1/Pstm-p1_set1_top_nocover.jpg


[[Category:Cartridge systems]]
[[Category:Cartridge systems]]

Revision as of 00:05, 19 December 2015

The Neo Print was one of SNK's attempts to pull the last dollars from the NeoGeo brand. It was a small purikura (photo booth) which ran on a MVS-based board, and had a camera and printer interface. Players users could add various frames to their picture with more-or-less common themes, SNK characters, before printing to sticky photo paper.

It was apparently exported to the US for some time (video ad on Youtube).

A variety of cartridges were produced with different themes and for US/JP localization.

!!! Preliminary info !!!

Cartridges

  • The cartridges have the exact same mechanical format as MVS cartridges.
  • The PROG boards have an identical pinout, some in fact are simple MVS PROGBK1 boards.
  • The CHA boards are custom made for the Neo Print and have a different pinout, they have no fix ROM and pre-muxed C ROMs.
  • Electrical safety compatibility with MVS carts ? Apparently they just freeze on a black screen without damage.

Board

  • Power: 5V only. Current rating ?
  • Backup RAM, or at least an RTC.
  • Z80 has its own 8MHz oscillator ?
  • 68K runs at 12MHz.
  • 5x 16V8 PALs for glue logic.
  • NEO-SDR-T chip for ext I/O and dipswitches.
  • The board doesn't seem to have an embedded system ROM, the cartridge's program does everything.

Video

  • The sprite rendering logic is probably quite different from the regular NeoGeo systems.
  • There is no fix layer, and sprite graphics are loaded from a 16-bit bus.
  • The video timing seems to be "genlocked" to the NTSC camera's video signal, PSTG-SNK is used as the only custom graphics chip.
  • It seems that the camera's video is not simply overlaid with generated graphics but converted digitally and processed as tiles.
  • All video I/O is done in S-video (chroma/luma). The printer is fed with analog video too, it actually does a "screengrab" before printing.
  • VRAM is made of 4*128kB 8-bit SRAM, probably as 2*256k words.
  • A NEC µPC6620 triple 8(?) bit video DAC feeds a common Fujitsu MB3516 RGB encoder chip for output.
  • 6x NEC µPD42280 dual-port video RAMs (2 fields for each color component) filled by 3 NEC µPC659 video DACs.
  • NEC µPC1862 video sync maestro (NTSC).
  • 2 Sony chips for mux/demux or color burst generation for monitor and printer ?
  • 2 Mitsubishi M52065 triple 2-to-1 high speed analog switches.

Audio

Sound comes from the same YM2610-YM3016 pair, driven by Z80 and fed by regular V ROMs (both PCMA and PCMB are used ?).

Printer

The stock printer was a Mitsubishi CP-710E (sublimation technology). The Neo Print "emulates" the original printer remote control via the PRT1 and PRT2 ports (mini DIN 8, stereo jack).

Camera

To do. Probably any S-video capable NTSC camera works.

PCB picture: http://mvs.gotwalls.com/images/e/e1/Pstm-p1_set1_top_nocover.jpg