World Heroes 2
|USA Title||World Heroes 2|
|Japanese Title||World Heroes 2
|European Title||World Heroes 2|
It is used for the short earth animation just before the title screen: a flat texture of the earth's surface is mapped in several horizontal sprite blocks which are positioned and scaled to approximately fit in a circle shape. Each sprite's horizontal shrinking is then adjusted and tiles are remapped when they "go out of the right edge". The resulting different scrolling speeds and tile sizes create the sphere illusion.
Another static sprite block is layed on top as a stencil to mask out the corners of the sprite strips.