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(it's actually all caps DIFF now that I look at the page, but ah well.) |
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[[Image:Screencap_diff.png|thumb|Screenshot]] | [[Image:Screencap_diff.png|thumb|Screenshot]] | ||
[[Diff]] is a Neo-Geo CD demo by citavia, released at Revision 2016. | [[Diff]] is a Neo-Geo CD demo by citavia, released at Revision 2016. | ||
It cleverly uses 2 groups of 40 sprites spaced 8 pixels apart as a double-buffered canvas, where each tile is assigned to a different palette. Drawing to the canvas is done at 30 FPS only by updating the [[palette RAM]]. | |||
==Links== | ==Links== | ||
* [http://blastar.citavia.de/index.php?controller=post&action=view&id_post=24 Release post] | * [http://blastar.citavia.de/index.php?controller=post&action=view&id_post=24 Release post] | ||
* [http://www.pouet.net/prod.php?which=67110 Pouet entry] | * [http://www.pouet.net/prod.php?which=67110 Pouet entry] | ||
* [http://www.yaronet.com/topics/185841-chunky-mode-explanation-and-example-source "Chunky-mode: explanation and example"], a thread explaining the technique used in this demo, along with source code. | |||
[[Category:Demos]] | [[Category:Demos]] |
Latest revision as of 03:03, 3 April 2016
Diff is a Neo-Geo CD demo by citavia, released at Revision 2016.
It cleverly uses 2 groups of 40 sprites spaced 8 pixels apart as a double-buffered canvas, where each tile is assigned to a different palette. Drawing to the canvas is done at 30 FPS only by updating the palette RAM.
Links
- Release post
- Pouet entry
- "Chunky-mode: explanation and example", a thread explaining the technique used in this demo, along with source code.