JAMMA connector pinout: Difference between revisions

From NeoGeo Development Wiki
Jump to navigation Jump to search
m (typo)
 
(6 intermediate revisions by 2 users not shown)
Line 1: Line 1:
[[MVS systems]] edge connectors aren't fully JAMMA compliant.
[[MVS]] edge connectors aren't fully JAMMA compliant depending on the model of the board.


The pin pitch is .156in (3.96mm). There are 28 pins per side (key included), 56 total.
1-Slot boards, use the JAMMA standard with only 3 boards being able to use stereo output although through the PCB pinhead connector not the JAMMA pinout (MV1, MV1-F, MV1-FS).


Many harnesses don't have the key to avoid accidentally plugging them backwards. Doing so will certainly fry the inputs chip ({{Chipname|NEO-C1}}...).
Multi-slot boards, use a different pinout based on Jamma commonly refered as 'MVS pinout', this has a couple of changes mainly because of the different nature of the boards, like having Stereo and the need to change the currently playing game title by pressing the 'SELECT' button.


Note that the G, I, O, and Q letters aren't used, to avoid confusion.
Please refer to the [[MVS user manual]] of the specific board model, for a better understanding of the type of pinout it uses.
 
Like true JAMMA edges, the pad pitch is .156in (3.96mm). There are 28 pins per side (key included), 56 total.
 
Many harnesses use regular 56 pin board connectors which don't have the key to avoid accidentally plugging them backwards. Doing so will certainly fry the inputs chip ({{Chipname|NEO-C1}}...), be careful.
 
Note that the G, I, O, and Q letters aren't used to avoid confusion with other characters.
 
==JAMMA pinout==
 
The arrows represent the signal direction '''from''' the MVS board.
 
{|class="wikitable"
!colspan=3|Bottom||colspan=3|Top
|-
|bgcolor="#DDDDDD" rowspan=2 colspan=2|GND
|'''A'''
|'''1'''
|bgcolor="#DDDDDD" rowspan=2 colspan=2|GND
|-
|'''B'''
|'''2'''
|-
|bgcolor="#DD8888" rowspan=2 colspan=2| +5V
|'''C'''
|'''3'''
|bgcolor="#DD8888" rowspan=2 colspan=2| +5V
|-
|'''D'''
|'''4'''
|-
|colspan=2|Unused
|'''E'''
|'''5'''
|colspan=2|Unused
|-
|bgcolor="#DDDD88" colspan=2| +12V
|'''F'''
|'''6'''
|bgcolor="#DDDD88" colspan=2| +12V
|-
|colspan=2|'''Key'''
|'''H'''
|'''7'''
|colspan=2|'''Key'''
|-
|[[Coin counter]] #2
|[[File:Arrow_left.png]]
|'''J'''
|'''8'''
|[[File:Arrow_right.png]]
|[[Coin counter]] #1
|-
|[[Coin lockout]] #2
|[[File:Arrow_left.png]]
|'''K'''
|'''9'''
|[[File:Arrow_right.png]]
|[[Coin lockout]] #1
|-
|bgcolor="#DD8844"|Speaker Neg
|[[File:Arrow_left.png]]
|'''L'''
|'''10'''
|[[File:Arrow_right.png]]
|bgcolor="#DD8844"|Speaker Pos
|-
|bgcolor="#DDDDDD" colspan=2|Audio GND
|'''M'''
|'''11'''
|colspan=2|Unused
|-
|bgcolor="#44FF44"|[[Video DAC|Video green]]
|[[File:Arrow_left.png]]
|'''N'''
|'''12'''
|[[File:Arrow_right.png]]
|bgcolor="#FF4444"|Video red
|-
|bgcolor="#FFFF44"|Video sync
|[[File:Arrow_left.png]]
|'''P'''
|'''13'''
|[[File:Arrow_right.png]]
|bgcolor="#4444FF"|Video blue
|-
|[[Service button]]
|[[File:Arrow_right.png]]
|'''R'''
|'''14'''
|bgcolor="#DDDDDD" colspan=2|Video GND
|-
|colspan=2|Unused
|'''S'''
|'''15'''
|[[File:Arrow_left.png]]
|[[Test button]]
 
|-
|[[Coin switch]] #2 P2
|[[File:Arrow_right.png]]
|'''T'''
|'''16'''
|[[File:Arrow_left.png]]
|[[Coin switch]] #1 P1
|-
|P2 Start
|[[File:Arrow_right.png]]
|'''U'''
|'''17'''
|[[File:Arrow_left.png]]
|P1 Start
|-
|P2 Up
|[[File:Arrow_right.png]]
|'''V'''
|'''18'''
|[[File:Arrow_left.png]]
|P1 Up
|-
|P2 Down
|[[File:Arrow_right.png]]
|'''W'''
|'''19'''
|[[File:Arrow_left.png]]
|P1 Down
|-
|P2 Left
|[[File:Arrow_right.png]]
|'''X'''
|'''20'''
|[[File:Arrow_left.png]]
|P1 Left
|-
|P2 Right
|[[File:Arrow_right.png]]
|'''Y'''
|'''21'''
|[[File:Arrow_left.png]]
|P1 Right
|-
|P2 button A
|[[File:Arrow_right.png]]
|'''Z'''
|'''22'''
|[[File:Arrow_left.png]]
|P1 button A
|-
|P2 button B
|[[File:Arrow_right.png]]
|'''a'''
|'''23'''
|[[File:Arrow_left.png]]
|P1 button B
|-
|P2 button C
|[[File:Arrow_right.png]]
|'''b'''
|'''24'''
|[[File:Arrow_left.png]]
|P1 button C
|-
|P2 button D
|[[File:Arrow_right.png]]
|'''c'''
|'''25'''
|[[File:Arrow_left.png]]
|P1 button D
|-
|colspan=2|Unused
|'''d'''
|'''26'''
|colspan=2|Unused
|-
|bgcolor="#DDDDDD" rowspan=2 colspan=2|GND
|'''e'''
|'''27'''
|bgcolor="#DDDDDD" rowspan=2 colspan=2|GND
|-
|'''f'''
|'''28'''
|}


==MVS pinout==
==MVS pinout==
Checked infos from [[http://www.hardmvs.com HardMVS.com]]. The arrows represent the signal direction '''from''' the MVS board.


{|class="wikitable"
{|class="wikitable"
Line 175: Line 358:
|Select up
|Select up
|-
|-
|bgcolor="#DDDDDD" colspan=2|GND
|bgcolor="#DDDDDD" rowspan=2 colspan=2|GND
|'''e'''
|'''e'''
|'''27'''
|'''27'''
|bgcolor="#DDDDDD" colspan=2|GND
|bgcolor="#DDDDDD" rowspan=2 colspan=2|GND
|-
|-
|bgcolor="#DDDDDD" colspan=2|GND
|'''f'''
|'''f'''
|'''28'''
|'''28'''
|bgcolor="#DDDDDD" colspan=2|GND
|}
|}
Infos from [[http://www.hardmvs.com HardMVS.com]]


[[Category:Cartridge systems]]
[[Category:Cartridge systems]]

Latest revision as of 17:12, 13 September 2020

MVS edge connectors aren't fully JAMMA compliant depending on the model of the board.

1-Slot boards, use the JAMMA standard with only 3 boards being able to use stereo output although through the PCB pinhead connector not the JAMMA pinout (MV1, MV1-F, MV1-FS).

Multi-slot boards, use a different pinout based on Jamma commonly refered as 'MVS pinout', this has a couple of changes mainly because of the different nature of the boards, like having Stereo and the need to change the currently playing game title by pressing the 'SELECT' button.

Please refer to the MVS user manual of the specific board model, for a better understanding of the type of pinout it uses.

Like true JAMMA edges, the pad pitch is .156in (3.96mm). There are 28 pins per side (key included), 56 total.

Many harnesses use regular 56 pin board connectors which don't have the key to avoid accidentally plugging them backwards. Doing so will certainly fry the inputs chip (NEO-C1...), be careful.

Note that the G, I, O, and Q letters aren't used to avoid confusion with other characters.

JAMMA pinout

The arrows represent the signal direction from the MVS board.

Bottom Top
GND A 1 GND
B 2
+5V C 3 +5V
D 4
Unused E 5 Unused
+12V F 6 +12V
Key H 7 Key
Coin counter #2 J 8 Coin counter #1
Coin lockout #2 K 9 Coin lockout #1
Speaker Neg L 10 Speaker Pos
Audio GND M 11 Unused
Video green N 12 Video red
Video sync P 13 Video blue
Service button R 14 Video GND
Unused S 15 Test button
Coin switch #2 P2 T 16 Coin switch #1 P1
P2 Start U 17 P1 Start
P2 Up V 18 P1 Up
P2 Down W 19 P1 Down
P2 Left X 20 P1 Left
P2 Right Y 21 P1 Right
P2 button A Z 22 P1 button A
P2 button B a 23 P1 button B
P2 button C b 24 P1 button C
P2 button D c 25 P1 button D
Unused d 26 Unused
GND e 27 GND
f 28

MVS pinout

Checked infos from [HardMVS.com]. The arrows represent the signal direction from the MVS board.

Bottom Top
GND A 1 GND
B 2
+5V C 3 +5V
D 4
Unused E 5 Unused
+12V F 6 +12V
Key H 7 Key
Coin counter #2 J 8 Coin counter #1
Coin lockout #2 K 9 Coin lockout #1
Left speaker L 10 Right speaker
Test button M 11 Mono audio
Video green N 12 Video red
Video sync P 13 Video blue
Service button R 14 Video GND
Coin switch #4 P2 S 15 Coin switch #3 P1
Coin switch #2 P2 T 16 Coin switch #1 P1
P2 Start U 17 P1 Start
P2 Up V 18 P1 Up
P2 Down W 19 P1 Down
P2 Left X 20 P1 Left
P2 Right Y 21 P1 Right
P2 button A Z 22 P1 button A
P2 button B a 23 P1 button B
P2 button C b 24 P1 button C
P2 button D c 25 P1 button D
Select down d 26 Select up
GND e 27 GND
f 28