68k initialization: Difference between revisions
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The entrypoints for the [[68k]] code start at $000122. There's usually 4 JMP instructions there (why ?). | The entrypoints for the [[68k]] code start at $000122. There's usually 4 JMP instructions there (why ?). | ||
< | <syntaxhighlight> | ||
lea $10F300, sp | lea $10F300, sp | ||
lea $10F300, a7 ; Depends on assemblers... | lea $10F300, a7 ; Depends on assemblers... | ||
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move.w #7,REG_IRQACK ; Acknowledge any pending interrupts | move.w #7,REG_IRQACK ; Acknowledge any pending interrupts | ||
move.w #$2700,sr ; Disable all interrupts | move.w #$2700,sr ; Disable all interrupts | ||
</ | </syntaxhighlight> | ||
See [[68k interrupts]] and [[Watchdog]] for more informations. | See [[68k interrupts]] and [[Watchdog]] for more informations. | ||
Clearing the [[68k user RAM]]: | Clearing the [[68k user RAM]]: | ||
< | <syntaxhighlight> | ||
lea RAMSTART,a0 | lea RAMSTART,a0 | ||
move.l #($F300/4)-1,d0 ; User RAM's size is $F300, and we clear longwords (4 bytes) | move.l #($F300/4)-1,d0 ; User RAM's size is $F300, and we clear longwords (4 bytes) | ||
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clr.l (a0)+ | clr.l (a0)+ | ||
dbra d0,clram | dbra d0,clram | ||
</ | </syntaxhighlight> | ||
Note that this function also clears the stack. Don't make a subroutine out of it unless you're sure that the return address won't be cleared. | Note that this function also clears the stack. Don't make a subroutine out of it unless you're sure that the return address won't be cleared. |
Revision as of 13:39, 14 March 2012
Basic init code
The initial PC value in the 68k binary must be $C00402 (Init BIOS call), the initial SP value must be $10F300 (end of the user RAM).
The entrypoints for the 68k code start at $000122. There's usually 4 JMP instructions there (why ?).
lea $10F300, sp
lea $10F300, a7 ; Depends on assemblers...
move.b d0,REG_DIPSW ; Kick watchdog
move.w #7,REG_IRQACK ; Acknowledge any pending interrupts
move.w #$2700,sr ; Disable all interrupts
See 68k interrupts and Watchdog for more informations.
Clearing the 68k user RAM:
lea RAMSTART,a0
move.l #($F300/4)-1,d0 ; User RAM's size is $F300, and we clear longwords (4 bytes)
clram:
clr.l (a0)+
dbra d0,clram
Note that this function also clears the stack. Don't make a subroutine out of it unless you're sure that the return address won't be cleared.
BIOS calls BIOSF_CLEARFIX ($C004C2) and BIOSF_CLEARSPR ($C004C8) can be used to clear sprites and the fix layer.
Don't forget to kick the watchdog regularly in your init code if the VBL interrupt isn't enabled or doesn't kick it itself.