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  • MVS stands for Multi Video System, the original NeoGeo arcade hardware. * [[System ROM]] has game setup menu, hardware test and book keeping functionalities. ...
    613 bytes (89 words) - 09:22, 23 November 2015
  • 32 bytes (3 words) - 01:09, 24 September 2012

Page text matches

  • ...ystem clock]] and also in the [[AES hardware|AES]] and some [[MVS hardware|MVS]] for the [[Memory card|Memory card]] interface.</p> ...-backed RAM]] and also in the [[AES hardware|AES]] and some [[MVS hardware|MVS]] for the [[Memory card|Memory card]] interface.</p> ...
    2 KB (370 words) - 09:01, 8 July 2020
  • #REDIRECT [[MVS hardware]] ...
    26 bytes (3 words) - 02:40, 21 October 2017
  • <p>This opamp is used in some [[MVS hardware|MVS]] and in some [[AES hardware|AES]] for the [[Audio_path_schematics|audio system]].</p> ...
    417 bytes (67 words) - 20:49, 8 June 2020
  • ...driver chip is used in the [[AES hardware|AES]] and in some [[MVS hardware|MVS]] for the headphone circuit.</p> ...
    409 bytes (65 words) - 14:22, 19 September 2020
  • * [[Hardware DIPs]]: real DIP switches, which are found on [[MVS hardware]] to set the cab's configuration. ...games like difficulty, lives... They're in the form of data stored in the MVS [[battery-backed RAM]]. ...
    479 bytes (70 words) - 20:42, 1 April 2017
  • It is most commonly found in the [[AES hardware|AES]], [[MVS hardware|MVS]] boards that have the [[Pinouts|DA-15]] connector and/or [[MVS_board_conne ...
    592 bytes (96 words) - 23:22, 17 May 2020
  • Chip found on late [[MVS hardware|MVS]] boards and next to the [[Hardware DIPs|DIP switches]] on [[ROM-Only boards]]. ...
    578 bytes (84 words) - 01:58, 8 July 2018
  • MVS stands for Multi Video System, the original NeoGeo arcade hardware. * [[System ROM]] has game setup menu, hardware test and book keeping functionalities. ...
    613 bytes (89 words) - 09:22, 23 November 2015
  • Chip found on late [[MVS hardware|MVS]] boards. ...
    433 bytes (59 words) - 02:07, 8 July 2018
  • ...components, different size. Picture courtesy of [[http://www.mvs-scans.com MVS-Scans]].]] LED-based credits display board in original [[MVS hardware|MVS cabs]]. Uses two 7-segment displays to show the player's remaining [[credit ...
    1 KB (174 words) - 21:14, 15 August 2017
  • ...are|arcade type]] but some can be played on the home console by using an [[MVS to AES adapter]]. The [[161-in-1 Series 1]] has been converted to home cart The board has relays on the +5V and +12V lines to control power to the MVS board, and a large LPC2214 microcontroller to generate the menu display its ...
    2 KB (262 words) - 00:49, 22 June 2018
  • *See [[Hardware architecture|what the machines are made out of]]. ===For MVS=== ...
    787 bytes (109 words) - 09:27, 16 December 2011
  • Also found on late [[MVS hardware|MVS]] boards. [[File:Neo-buf_bypass.jpg|thumb|Picture from MVS-Scans]] ...
    799 bytes (129 words) - 03:37, 5 October 2023
  • ...are a pair of mounting boards provided with original 6-slot [[MVS hardware|MVS]] cabs to attach the [[marquee]]'s electro-luminescent panels. Each one can ...
    521 bytes (76 words) - 05:04, 14 November 2017
  • ...of mounting boards provided with original 2-slot and 4-slot [[MVS hardware|MVS]] cabs to attach the [[marquee]]'s electro-luminescent panels. Each one can ...
    532 bytes (78 words) - 05:04, 14 November 2017
  • ...r geometry test shown by MVS boards when no game is inserted, or when in [[hardware test]] mode. ...
    384 bytes (61 words) - 09:21, 19 February 2017
  • Main board for the 6-slot [[MVS]] system. * Has an unused footprint "DSW2" for a second set of [[Hardware DIPs|DIP switches]]. ...
    446 bytes (74 words) - 22:12, 8 May 2019
  • ...coin lockout mechanism is part of the coin acceptor, it isn't specific to MVS cabs. On [[MVS hardware]], the coin lockout outputs are driven by {{Chipname|NEO-F0}} through an {{ ...
    989 bytes (153 words) - 06:01, 16 December 2017
  • Scan by [[http://www.mvs-scans.com MVS-Scans]]. *[[Hardware DIPs|DIP switches]] ...
    578 bytes (73 words) - 08:02, 25 August 2018
  • ...ing production to avoid tedious manual configuration through the regular [[MVS settings]] menu. The [[System ROM|MVS System ROM]] (SP-E at least), checks for the '''"NEO-CLN"''' (CaLeNdar ?) s ...
    1 KB (212 words) - 09:41, 8 October 2023
  • =MVS/AES= *Only difference with AES is I/O for cab stuff, [[Hardware DIPs|dipswitches]], gfx multiplexer onboard and [[backup RAM]]. ...
    526 bytes (84 words) - 05:12, 9 January 2012
  • ...menus.png|thumb|(Enlarge) Configuration and book keeping menus in the SP-2 MVS system ROM.]] ...nctions which can or must be used by games. They are present in all NeoGeo hardware types in various versions. The [[CD systems|NeoGeo CD]] system ROMs also co ...
    4 KB (758 words) - 06:17, 9 January 2019
  • The [[MVS hardware|MVS]] [[System ROM]] checks the entire RAM during boot by filling with $5555, r ...
    1,008 bytes (162 words) - 09:34, 28 October 2015
  • ...ing.png|frame|Warning screen as shown by [[Sengoku 3]] when booting on MVS hardware with BIOS_MVS_FLAG set to 0 (AES mode).]] ...added in some games produced after 1998 due to the emergence of [[bootleg MVS boards]]. It displays a warning screen and locks the game up if some checks ...
    2 KB (406 words) - 22:40, 23 June 2017
  • Found in second revision [[MVS hardware|MVS]] boards (for the PRO-CT0 logic only), and AES cartridges. ...
    984 bytes (159 words) - 18:31, 17 January 2024
  • ...bout every technical aspects of the SNK NeoGeo hardware and software (AES, MVS, CD and CDZ).<br />Our aim is to provide the most detailed, accurate and up <p>Troubleshooting dead or glitchy MVS boards, CD laser assemblies, cartridges...</p> ...
    6 KB (754 words) - 20:15, 20 May 2021
  • ...to 3, meaning that the mahjong controller is a single-player setup only on MVS. =Hardware= ...
    2 KB (325 words) - 20:58, 1 April 2017
  • See also [[MVS cartridge pinout]]. ...: Audio loops only used on the {{PCB|NEO-AES board}} revision of the [[AES hardware|AES]] (info from [[User:Kyuusaku]]) ...
    692 bytes (104 words) - 08:16, 10 January 2017
  • ...the cartridge edge, it's then serialized by the chip included on the [[MVS hardware|board]]. The cartridge connector has 2*2*60 (240) pins. See [[MVS cartridge pinout]]. ...
    1 KB (166 words) - 16:55, 19 August 2012
  • The µPD4990 is a RTC (Real Time Clock) chip made by NEC, used on [[MVS hardware]] to keep track of the time and date for [[bookkeeping]]. ...inputs aren't used, they are all set high to enable serial commands (see [[MVS schematics]] page 1, and datasheet). ...
    1 KB (203 words) - 19:13, 15 June 2020
  • External board provided with original multi-slot [[MVS hardware|MVS]] cabs to generate high voltage and switch it to the [[marquee]]'s [[MV-ELC The marquee can be tested in the [[system ROM]]'s hardware test menu. The third screen shows an "EL" value which should count from 1 t ...
    2 KB (376 words) - 04:51, 14 November 2017
  • [[File:Comcircuit.png|300px|thumb|right|MVS comm circuit]] ...gs can be swapped, there is no in or out. The cabinet ID is set with the [[hardware DIPs]]. ...
    1 KB (185 words) - 15:47, 2 March 2019
  • They're contained in the M1 ROMs or in the Z80 files, on MVS systems (except on {{PCB|MV1B}}) an embedded driver named [[SM1]] is used f As there is no hardware FIFO buffer for sound commands between the 68k and Z80 CPU, the drivers the ...
    1 KB (213 words) - 15:00, 26 January 2018
  • [[MVS hardware|MVS]] RAM chips often fry due to overvoltage from a badly adjusted or failing c ...P, 2K x 8bit, 35ns or faster), however some [[MVS hardware|MVS]] and [[AES hardware|AES]] allow the use of a 28pin SRAM by the use of a jumper. ...
    5 KB (822 words) - 11:38, 27 April 2022
  • ...er RAM]]. Used only once, when the game is started for the first time on a MVS system (probably when the BIOS doesn't find the game's NGH number in the [[ This command by default is only called on AES and not on the [[MVS]]. It is called once only at system start (before attract mode) and not aga ...
    4 KB (623 words) - 02:36, 21 October 2017
  • MVS specific chip. * [[Hardware DIPs]] and cab switches reading ...
    1 KB (179 words) - 10:50, 18 November 2018
  • ...chip which serializes sprite graphics in AES cartridges and [[MVS hardware|MVS]] boards. It was later replaced by {{Chipname|NEO-ZMC2}} and then {{Chipnam ...Sidekicks]] MVS cartridge. Picture courtesy of [[http://www.mvs-scans.com MVS-Scans]].]] ...
    3 KB (451 words) - 19:47, 16 February 2019
  • | NeoGeo video hardware, VRAM layout, methods for creating sprite effects with the scaling function | MVS [[System ROM]] functions (game-specific parameters, play time stats and tim ...
    3 KB (405 words) - 22:04, 27 March 2018
  • The Neo Print was a small photo booth from 1996 which ran on a MVS-inspired board, with a camera and printer interface. <strike>Players</strik PCB picture: http://mvs.gotwalls.com/images/e/e1/Pstm-p1_set1_top_nocover.jpg ...
    5 KB (789 words) - 19:18, 21 March 2024
  • ...interview-jeff-kurtz-repond-a-nos-questions/3/ Z80 driver does not work on hardware] || &nbsp; ...ndows || supports Mega Drive as well. Neo-Geo driver still doesn't work on hardware. || &nbsp; ...
    9 KB (1,216 words) - 19:34, 9 February 2024
  • The NeoGeo home console and some [[MVS hardware|MVS]] cabs can use [[JEIDA V3]] memory cards to store game saves and/or high sc ...ry, it may be prone to data loss if the voltage drops below 2V. Unlike the MVS [[backup RAM]] battery, the memory card one isn't rechargeable. ...
    5 KB (756 words) - 01:25, 17 January 2023
  • [[File:MVS 161-in-1-memory.jpg|thumb|left|MVS 161-in-1 version 2 - memory chip]] File:MVS-161-in-1-v2.jpg|thumb|MVS 161-in-1 version 2 ...
    14 KB (2,189 words) - 13:15, 12 September 2020
  • |[[Hardware DIPs]] (active low) {{8BitRegister|Freeze game|1|Freeplay|1|Enable [[Multip Reads the unused [[Hardware DIPs|DSW2]] on {{PCB|MV4}} boards. Used for system ID on other boards. ...
    14 KB (1,969 words) - 08:55, 9 October 2023
  • ...e:cd2_z80.jpg|right|thumb|Z80 in a surface mount package, as found on some MVS and CD boards.]] On cartridge systems, all windows are initialized to 0 (verified on hardware). Many [[sound driver]]s start up by initializing the windows properly like ...
    4 KB (693 words) - 08:21, 28 January 2024
  • |Can't read [[hardware DIPs]], test button state and system type. See {{Reg|REG_DIPSW}} and {{Reg| ...Pinouts#Joypad_ports|joypad]] output control, memory card access problems, MVS slot selection problems, erratic credits displays and marquee control, RTC ...
    6 KB (880 words) - 02:02, 12 November 2019
  • The Fusion converter is a low-cost, open hardware [[MVS to AES adapter]] by [[User:furrtek]] using some logic definitions by [[user ...
    9 KB (1,177 words) - 13:33, 11 December 2020