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  • |'''[[NEO-EP0]] AES BIOS''' |'''"SP-E" MVS BIOS''' ...
    3 KB (413 words) - 07:55, 18 January 2021
  • The Universe BIOS (or UniBIOS) is a patched MVS [[System ROM]] maintened by [[Razoola]], whic An alternative to the Universe Bios there is the [[Neopen BIOS]]. ...
    546 bytes (79 words) - 08:24, 21 January 2016
  • ...systems. It includes improved/fixed versions of the tests found in the SNK BIOS along with many new ones to help indentify faults faster. A Z80 ROM, which ...
    734 bytes (125 words) - 15:08, 9 August 2012
  • The Neopen BIOS is an open-source [[system ROM]] project for Neo-Geo cartridge systems, cre ...
    267 bytes (35 words) - 01:16, 28 October 2015
  • 30 bytes (3 words) - 01:07, 21 December 2015
  • |BIOS |BIOS ...
    8 KB (1,215 words) - 00:05, 20 August 2018

Page text matches

  • |BIOS |BIOS ...
    692 bytes (98 words) - 17:53, 9 October 2016
  • AES and MVS only. This BIOS routine simply acknowledges [[68k interrupts|hblank]] and sets the [[auto a [[Category:BIOS calls]] ...
    201 bytes (29 words) - 19:18, 3 September 2011
  • ...TC]] with the values in the RAM (See [[BIOS_RAM_locations#Calendar_Related|BIOS RAM locations]]). [[Category:BIOS calls]] ...
    203 bytes (31 words) - 01:52, 12 October 2016
  • The SYSTEM_RETURN BIOS calls must be jmp to when the game have finish the [[USER_subroutine]]. [[Category:BIOS calls]] ...
    150 bytes (23 words) - 06:19, 21 October 2012
  • The Universe BIOS (or UniBIOS) is a patched MVS [[System ROM]] maintened by [[Razoola]], whic An alternative to the Universe Bios there is the [[Neopen BIOS]]. ...
    546 bytes (79 words) - 08:24, 21 January 2016
  • The [[SYSTEM_IO]] BIOS call sets more convenient values in RAM (active high bits, edge detection, Most of the games use that BIOS call to read player input (mslug is an exception ?). ...
    406 bytes (68 words) - 00:59, 14 August 2012
  • [[BIOS calls]] '''BIOSF_LOADFILE''' ($C00552) and '''BIOSF_LOADFILEX''' ($C00564) BIOS RAM adresses for currently loaded sectors, total sectors ?... ...
    1 KB (250 words) - 09:17, 25 April 2014
  • |'''[[NEO-EP0]] AES BIOS''' |'''"SP-E" MVS BIOS''' ...
    3 KB (413 words) - 07:55, 18 January 2021
  • The [[Universe BIOS|Unibios]], [[debug BIOS]] and some [[emulators]] allow setting them. CD BIOS call $000582 clears first 2 bytes at $10E (?) ...
    835 bytes (132 words) - 07:59, 23 January 2020
  • |bios=Socketed ...
    219 bytes (25 words) - 20:40, 17 November 2018
  • ...sed to read inputs more easily: it sets values in the [[BIOS_RAM_locations|BIOS RAM]] which gives currently pressed, state change, and repeat values for bo ...
    1 KB (171 words) - 22:53, 22 June 2016
  • ...systems. It includes improved/fixed versions of the tests found in the SNK BIOS along with many new ones to help indentify faults faster. A Z80 ROM, which ...
    734 bytes (125 words) - 15:08, 9 August 2012
  • |bios=Socketed ...
    244 bytes (32 words) - 04:11, 10 May 2018
  • [[Category:BIOS calls]] ...
    200 bytes (32 words) - 16:25, 10 July 2019
  • |bios=Socketed ...
    259 bytes (35 words) - 14:53, 15 February 2018
  • ...initial PC value in the [[68k]] binary must be $C00402 (Init [[BIOS calls|BIOS call]]), the initial SP value must be $10F300 (end of the [[68k user RAM|us BIOS calls '''BIOSF_CLEARFIX''' ($C004C2) and '''BIOSF_CLEARSPR''' ($C004C8) can ...
    1 KB (191 words) - 23:37, 5 April 2012
  • [[BIOS calls|BIOS calls]] are used to handle the specific formats, although nothing prevents ...
    1 KB (154 words) - 20:50, 12 November 2018
  • [[Category:BIOS calls]] ...
    251 bytes (37 words) - 05:25, 28 February 2017
  • The Neopen BIOS is an open-source [[system ROM]] project for Neo-Geo cartridge systems, cre ...
    267 bytes (35 words) - 01:16, 28 October 2015
  • |BIOS |BIOS ...
    8 KB (1,215 words) - 00:05, 20 August 2018
  • [[Category:BIOS calls]] ...
    360 bytes (56 words) - 05:28, 28 February 2017
  • ...[SYSTEM_RETURN|BIOSF_SYSTEM_RETURN]] is needed to give back control to the BIOS. ...the game is started for the first time on a MVS system (probably when the BIOS doesn't find the game's NGH number in the [[backup RAM]]). ...
    4 KB (623 words) - 02:36, 21 October 2017
  • *Do BIOS calls and anything which has to be done right after vblank ...BIOS calls... ...
    1 KB (222 words) - 00:32, 5 April 2016
  • [[Category:BIOS calls]] ...
    465 bytes (71 words) - 12:02, 15 April 2018
  • Dump name: SM1.SM1 in BIOS sets. Signature: ...
    512 bytes (85 words) - 16:02, 10 November 2018
  • [[Category:BIOS calls]] ...
    408 bytes (60 words) - 06:22, 16 January 2017
  • ...to the correct place as needed. It is not known if this is handled by the bios or game at present. ...
    379 bytes (72 words) - 09:10, 28 December 2013
  • ...to the correct place as needed. It is not known if this is handled by the bios or game at present. ...
    378 bytes (72 words) - 09:11, 28 December 2013
  • ...to the correct place as needed. It is not known if this is handled by the bios or game at present. ...
    379 bytes (72 words) - 09:11, 28 December 2013
  • ...to the correct place as needed. It is not known if this is handled by the bios or game at present. ...
    379 bytes (72 words) - 09:11, 28 December 2013
  • ...to the correct place as needed. It is not known if this is handled by the bios or game at present. ...
    379 bytes (72 words) - 09:11, 28 December 2013
  • |bios=Socketed ...
    450 bytes (66 words) - 23:19, 25 February 2018
  • [[Category:BIOS calls]] ...
    482 bytes (70 words) - 21:25, 1 April 2017
  • ...p seems to be for games which either use a custom Z80 RAM location, or the BIOS call. ...ead back and executed by the BIOS when using the [[SYSTEM_IO]] ($C0044A) [[BIOS calls|call]] (see difference between the MVS and CD versions of Puzzled: no ...
    3 KB (475 words) - 16:07, 10 July 2019
  • [[Category:BIOS calls]] ...
    458 bytes (70 words) - 05:25, 28 February 2017
  • ...to the correct place as needed. It is not known if this is handled by the bios or game at present. ...
    439 bytes (84 words) - 09:10, 28 December 2013
  • *[[SP-S2|BIOS]] ...
    511 bytes (63 words) - 06:28, 16 January 2017
  • ...to the correct place as needed. It is not known if this is handled by the bios or game at present. ...
    438 bytes (84 words) - 09:10, 28 December 2013
  • ...to the correct place as needed. It is not known if this is handled by the bios or game at present. ...
    438 bytes (84 words) - 09:10, 28 December 2013
  • ...n Dale (Intro demo) || Sergi/raregame || 2009 || "Only works with Universe BIOS set to Japan" -FBA || [[Image:Screencap chipdale intro.png|160px]] ...g Duck (Intro demo) || Sergi/raregame || 2009 || "Only works with Universe BIOS set to Japan" -FBA || [[Image:Screencap darkwing intro.png|160px]] ...
    6 KB (698 words) - 18:14, 11 March 2023
  • Status byte is the first byte of the input register into BIOS RAM (ex. {{BR|BIOS_P1STATUS}} for P1). It is used by [[SYSTEM_IO]] to corre The bios writes various configurations on controller outputs, then checks back contr ...
    4 KB (445 words) - 11:01, 19 January 2016
  • Has two SPI ports for FPGA updates and one unrouted mini-USB port labelled "BIOS". ...
    697 bytes (118 words) - 20:20, 25 September 2012
  • *The calendar data zone in the [[BIOS RAM locations|BIOS RAM]] is cleared, then [[READ_CALENDAR]] is called. If {{BR|BIOS_MONTH}} is *If {{BR|BIOS_MVS_FLAG}} is zero (BIOS in AES mode), and bit 7 of {{Reg|REG_STATUS_B}} is set (MVS hardware), the ...
    2 KB (406 words) - 22:40, 23 June 2017
  • [[Category:BIOS calls]] ...
    593 bytes (92 words) - 03:34, 27 April 2018
  • * Use BIOS vector table and onboard FIX/M1 ROM, activate both coin lockouts * Weird check on the Vblank handler pointer in the bios itself, never changes ? ...
    3 KB (455 words) - 23:06, 22 March 2020
  • [[Category:BIOS calls]] ...
    747 bytes (112 words) - 00:16, 15 May 2017
  • *[[SP-S2|BIOS]] ...
    713 bytes (103 words) - 22:12, 8 May 2019
  • A special converter which has some [[Universe BIOS]] capabilities, like cheats and region switching. ...
    638 bytes (109 words) - 23:12, 30 May 2020
  • The system ROM (often called BIOS) is a ROM containing code for the [[boot process|68k startup program]], som |VS-BIOS ...
    4 KB (758 words) - 06:17, 9 January 2019
  • *[[System ROM|SP-S3 BIOS]] ...
    704 bytes (101 words) - 12:30, 8 June 2018
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