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  • [[Category:Base system]] ...
    1 KB (154 words) - 20:50, 12 November 2018
  • | [[System ROM]]-reserved RAM | [[System ROM]] ...
    3 KB (396 words) - 09:42, 8 October 2023
  • ...enough to avoid crashes or glitches. When replacing RAMs, replacing the [[system ROM]] or making cartmods, care must be taken to use chips with the appropri ...data output isn't guaranteed to be valid. So if the chip is too slow, the system might catch wrong bits resulting in unstable operation. ...
    2 KB (406 words) - 09:31, 3 June 2019
  • [[Category:Base system]] ...
    1 KB (171 words) - 22:53, 22 June 2016
  • ...c settings. They can be modified from the MVS [[System ROM]] menu, or with system ROM hacks for other systems. ...red in the game's [[68k program header]] in a specific format, read by the system ROM to form a menu. ...
    5 KB (603 words) - 07:27, 18 January 2021
  • [[Category:Base system]] ...
    1 KB (175 words) - 08:50, 25 August 2019
  • ...se 6 '''vectored''' interrupts, 3 of which are equivalent to the cartridge system's. [[Category:Base system]] ...
    2 KB (299 words) - 23:50, 16 October 2023
  • | MVS [[System ROM]] functions (game-specific parameters, play time stats and time keeping | AES/Home system overview ...
    3 KB (405 words) - 22:04, 27 March 2018
  • [[Category:Base system]] ...
    1 KB (191 words) - 23:37, 5 April 2012
  • [[Category:Base system]] [[Category:Video system]] ...
    2 KB (390 words) - 08:24, 24 March 2019
  • [[Category:Base system]] ...
    2 KB (192 words) - 03:10, 15 March 2017
  • [[Category:Base system]] ...
    1 KB (212 words) - 15:30, 3 May 2021
  • |System version (0 for cartridge systems, 1 or 2 for adapted cart games on Neo CD ? |[[Eyecatcher]] animation flag. 0=Done by system ROM, 1=Done by game, 2=Nothing. ...
    6 KB (733 words) - 21:45, 11 September 2017
  • ...The value is then compared against the one at $C00080, if it's different: "SYSTEM ROM ERROR" [[Category:Base system]] ...
    3 KB (455 words) - 23:06, 22 March 2020
  • Loading in CD systems is an inavoidable step. It allows the system's CPU to access all data randomly, from a media which can only be read in l ...common CD drives used x1, x2 or x4 speeds for the most expensive ones. The base speed (x1) is 150kB/s, x2 is 300kB/s... ...
    4 KB (754 words) - 11:48, 2 November 2015
  • ...s all [[system ROM]] versions so that games can use them regardless of the system type. ...from calling command 3 twice after game over if credits are already in the system. ...
    8 KB (1,215 words) - 00:05, 20 August 2018
  • [[Category:Base system]] ...
    2 KB (378 words) - 00:24, 22 June 2018
  • [[Category:Base system]] ...
    2 KB (383 words) - 00:04, 26 May 2020
  • ...table 68k programs must have a vector table at their very beginning. The [[system ROM]] and games have their own. [[Category:Base system]] ...
    5 KB (706 words) - 16:01, 30 July 2018
  • For example, {{Reg|REG_P1CNT}}'s base is $300000 and its mask is $FE0001: BASE 00110000 00000000 00000000 ...
    14 KB (1,969 words) - 08:55, 9 October 2023
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